Dungeon Crawl Stone Soup version 0.20-a0-733-gf92fd71 (webtiles) character file. 21 MetaCosm the Shield-Bearer (level 3, -2/29 HPs) Began as a Formicid Fighter on Feb 22, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (633 turns). MetaCosm the Shield-Bearer (Formicid Fighter) Turns: 633, Time: 00:00:51 Health: -2/29 AC: 3 Str: 21 XL: 3 Next: 5% Magic: 3/3 EV: 8 Int: 7 God: Gold: 51 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn j - -3 ring of protection (curse) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) h - a +0 pair of boots (You found it on level 1 of the Dungeon) Jewellery j - a cursed -3 ring of protection (left hand) (You found it on level 1 of the Dungeon) Potions d - a potion of might e - a potion of mutation {unknown} i - a potion of heal wounds {unknown} Comestibles f - a bread ration {@e1} g - 3 chunks of flesh {@w0} Skills: + Level 3.3 Fighting * Level 2.4 Staves + Level 3.6 Armour + Level 4.1 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History There isn't anything to butcher here. You open the door. A bat comes into view. A bat is nearby! A bat is nearby! The bat hits you but does no damage. There is an open door here. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. You block the bat's attack. You hit the bat but do no damage. The bat hits you but does no damage. The bat hits you but does no damage. You closely miss the bat. The bat hits you. The bat hits you but does no damage. You take 1 damage, and have 23/24 hp. You miss the bat. The bat hits you but does no damage. You block the bat's attack. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. You butcher the bat corpse. g - 6 chunks of flesh {@w0} (gained 1) Health restored: 24 You sense a monster nearby. A ball python comes into view. The ball python hisses angrily. You closely miss the ball python. You block the ball python's attack. x2 You sock the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! i - a silvery potion You see here a hand axe. You now have 34 gold pieces (gained 13). A jackal comes into view. The jackal barks! A jackal is nearby! A jackal comes into view. You hit the jackal. You kill the jackal! Your shield prevents you from hitting the jackal. The jackal bites you but does no damage. You sock the jackal! You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a jackal corpse. You butcher the jackal corpse. g - 8 chunks of flesh {@w0} (gained 2) Some of the chunks of flesh in your inventory have rotted away. There isn't anything here! There isn't anything here! Found an escape hatch in the floor. There is an escape hatch in the floor here. Found a stone staircase leading down. No target in view! Some of the chunks of flesh in your inventory have rotted away. You now have 37 gold pieces (gained 3). You open the door. You sense a monster nearby. There is an open door here. You sense a monster nearby. No target in view! A rat and a kobold come into view. The kobold shouts! The kobold hits you with a whip. You take 2 damage, and have 22/24 hp. There are monsters nearby! You barely miss the kobold. You block the kobold's attack. You hit the kobold. You kill the kobold! The rat bites you. You take 1 damage, and have 21/24 hp. You sock the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a whip. There isn't anything to butcher here. j - a knobbly silver ring You see here a whip. You see here a rat corpse. Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. j - a cursed -3 ring of protection (left hand) You now have 51 gold pieces (gained 14). You sense a monster nearby. Found a stone staircase leading down. Health restored: 24 You sense a monster nearby. You sense a monster nearby. No target in view! A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! The jackal moves out of view. There are monsters nearby! A jackal comes into view. You barely miss the jackal. The jackal barks! You block the jackal's attack. You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. You block the jackal's attack. You take 5 damage, and have 19/24 hp. MASSIVE DAMAGE!! You aren't carrying any spellbooks or scrolls. You miss the jackal. You block the jackal's attack. x2 The jackal barely misses you. You miss the jackal. The jackal bites you. The jackal bites you but does no damage. x2 The jackal bites you. The jackal completely misses you. You take 5 damage, and have 14/24 hp. MASSIVE DAMAGE!! You barely miss the jackal. The jackal bites you. You block the jackal's attack. The jackal bites you. The jackal barely misses you. The jackal bites you. x2 You take 6 damage, and have 8/24 hp. MASSIVE DAMAGE!! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 7/24 hp. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/24 hp. Unknown command. The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You sock the jackal! You kill the jackal! Your Shields skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. MP restored: 3 You hit the jackal but do no damage. You block the jackal's attack. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You sock the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/29 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/29 hp. You barely miss the jackal. The jackal bites you. You die... .###.##.# ###...#># #......####### ##...#.......# ##.########.# #.# #.# #.# #.# #+# #####.#### { #......h@# #.###.##.## #.....# { #.....# ...........# ............# .#####..##..# #.##...# #. .#.# You could see a jackal. Vanquished Creatures A ball python (D:1) A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 7 jackals (D:1) 3 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MetaCosm the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 257 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 624 | D:1 | HP: 4/24 [jackal (3)] 628 | D:1 | Reached skill level 4 in Shields 628 | D:1 | Reached XP level 3. HP: 5/29 MP: 3/3 629 | D:1 | HP: 5/29 [jackal (1)] 630 | D:1 | HP: 2/29 [jackal (3)] 633 | D:1 | Slain by a jackal Vault maps used: D:1: matt_arrival_refuge, kennysheep_another_room Skill XL: | 1 2 | ---------------+-------+----- Shields | 4 | 4.1 Fighting | | 3.3 Staves | | 2.4 Armour | | 3.6 Action || total -------------------------++------- Melee: Quarterstaff || 38 Abil: Dig || 1 Armor: Scale mail || 20 Dodge: Dodged || 14 Block: Shield || 20 Vault maps used: D:1: matt_arrival_refuge, kennysheep_another_room Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 274.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 274.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------