Dungeon Crawl Stone Soup version 0.19-a0-957-gf4ea323 (webtiles) character file. 11 MetaCosm the Cudgeler (level 2, -1/29 HPs) Began as an Ogre Gladiator on July 11, 2016. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:37 (856 turns). MetaCosm the Cudgeler (Ogre Gladiator) Turns: 856, Time: 00:01:38 Health: -1/29 AC: 3 Str: 19 XL: 2 Next: 29% Magic: 2/2 EV: 16 Int: 7 God: Gold: 47 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: agile, lethally poisoned (-1 -> -29), not resistant to hostile enchantments, unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets {=f, !d} p - 84 stones (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of remove curse {unknown} i - a scroll of teleportation {unknown} j - a scroll of random uselessness {unknown} k - 2 scrolls of identify {unknown} n - a scroll of amnesia {unknown} o - a scroll of fear {unknown} Potions l - 2 potions of lignification {unknown} Comestibles f - 2 bread rations {@e1} g - a royal jelly m - a meat ration {@e2} Skills: + Level 2.9 Fighting * Level 4.5 Maces & Flails + Level 2.0 Throwing + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a club; a hobgoblin corpse; Health restored: 22 A bat comes into view. A bat is nearby! You sock the bat! You kill the bat! You have reached level 2! Health restored: 29; MP restored: 2 A goblin comes into view. The goblin shouts! A goblin is nearby! A goblin is nearby! You sock the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - 2 bread rations {@e1} (gained 1) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! You sock the hobgoblin! You kill the hobgoblin! You see here a club. l - 2 yellow potions (gained 1) You now have 38 gold pieces (gained 10). n - a scroll labeled LINEDI FUITI You now have 47 gold pieces (gained 9). A rat appears from thin air! The rat bites you but does no damage. You closely miss the rat. The rat bites you but does no damage. You completely miss the rat. The rat bites you but does no damage. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! o - a scroll labeled UHAIRASOIX Found a stone staircase leading down. There is a stone staircase leading down here. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. No target in view! Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A jackal comes into view. You see here 16 stones. p - 16 stones Search for what [? for help]? stone There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. p - 28 stones (gained 12) You see here a club. Search for what [Enter for "stone", or ? for help]? p - 48 stones (gained 20) A bat comes into view. Aim: a bat You throw a stone. The stone hits the bat but does no damage. Aim: a bat You throw a stone. The stone hits the bat. The bat hits you. You take 1 damage, and have 28/29 hp. You closely miss the bat. The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! p - 47 stones (gained 1) Health restored: 29 p - 48 stones (gained 1) p - 68 stones (gained 20) There is an open door here. p - 87 stones (gained 19) Partly explored, can't reach some places. Partly explored, can't reach some places. Search for what [Enter for "stone", or ? for help]? stone Unknown command. There is a staircase leading out of the dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. Aim: an adder You throw a stone. The stone completely misses the adder. Aim: an adder You throw a stone. The stone closely misses the adder. Aim: an adder You throw a stone. The stone closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 27/29 hp. You closely miss the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 26/29 hp. You closely miss the adder. The adder barely misses you. x2 You sock the adder! The adder closely misses you. You completely miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. You take 4 damage, and have 22/29 hp. You hit the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You take 5 damage, and have 17/29 hp. You closely miss the adder. You feel sick. The adder barely misses you. The adder bites you but does no damage. You take 1 damage, and have 16/29 hp. You barely miss the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder completely misses you. You take 3 damage, and have 13/29 hp. You barely miss the adder. You feel sick. The adder misses you. You take 1 damage, and have 12/29 hp. You closely miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You take 3 damage, and have 9/29 hp. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 7 damage, and have 2/29 hp. MASSIVE DAMAGE!! It was a potion of agility. You feel agile all of a sudden. You die... #. #.#.# #.#.# #.#.# #(#.# #(#.# #(#.## #S#.<####### #.@........# ####.#####.# #.#####.# #.......# #..###..# #..# .. #... .. ..... .. ####... You could see an adder. Vanquished Creatures 2 goblins (D:1) 3 hobgoblins (D:1) 3 bats (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MetaCosm the Ogre Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 440 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 855 | D:2 | HP: 7/29 [adder (1)] 855 | D:2 | HP: 2/29 [adder (5)] 856 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_water_altar, serial_glass, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_c, minmay_misc_feat_hallway D:2: marbit_many_paths, kennysheep_okawaru_gauntlet Action || total -------------------------++------- Melee: Flail || 44 Throw: Stone || 5 Use: Potion || 1 Armor: Robe || 16 Dodge: Dodged || 32 Vault maps used: D:1: dpeg_arrival_water_altar, serial_glass, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_c, minmay_misc_feat_hallway D:2: marbit_many_paths, kennysheep_okawaru_gauntlet Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 0.0 | 11.2 | 147.0 Dungeon | 100.0 | 100.0 | 1.3 | 0.0 | 11.2 | 147.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.5 +-------+-------+-------+-------+-------+----------------------