Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 25 MetaCosm the Gusty (level 3, 0/16 HPs) Began as a Vine Stalker Air Elementalist on June 3, 2016. Slain by a hobgoblin ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (1339 turns). MetaCosm the Gusty (Vine Stalker Air Elementalist) Turns: 1339, Time: 00:02:25 Health: 0/16 AC: 2 Str: 10 XL: 3 Next: 4% Magic: 0/7 EV: 12 Int: 16 God: Gold: 61 SH: 0 Dex: 14 Spells: 3 memorised, 2 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) g - ring of protection from fire {rF+, !d} @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of identify {unknown} i - a scroll of immolation {unknown} j - a scroll of magic mapping {unknown} k - 3 scrolls of fear {unknown} Potions h - a potion of mutation {unknown} l - a potion of heal wounds {unknown} m - a potion of degeneration {unknown} n - a potion of haste {unknown} o - a potion of lignification {unknown} p - a potion of invisibility {unknown} Books b - a book of Air Comestibles c - a bread ration {@e1} d - 2 fruits Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.5 Spellcasting + Level 2.1 Conjurations + Level 3.3 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 10% 1 #...... d - Repel Missiles Chrm/Air #..... 17% 2 ##..... s - Swiftness Chrm/Air #....... 17% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History MP restored: 6 You now have 34 gold pieces (gained 12). n - a white potion Some of the chunks of flesh in your inventory have rotted away. A kobold comes into view. It is wielding a short sword. A kobold is nearby! Aim: a kobold, wielding a short sword (resting) The zap hits the kobold. You kill the kobold! Your Conjurations skill increases to level 2! You now have 5/6 mp. No target in view! No target in view! No target in view! Some of the chunks of flesh in your inventory have rotted away. You see here a short sword. k - 3 scrolls labeled DITZUZ KUCLUC (gained 2) You see here a club. Done exploring. MP restored: 6 Done exploring. Done exploring. Done exploring. You see here a club. There is a stone staircase leading down here. You climb downwards. A bat comes into view. Found a stone staircase leading down. There is a stone staircase leading up here. A bat is nearby! Aim: a bat (resting) The zap hits the bat. You now have 5/6 mp. Aim: a bat (severely wounded) The zap hits the bat. You kill the bat! You now have 4/6 mp. No target in view! Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. A rat comes into view. MP restored: 6 Aim: a rat (resting) The zap hits the rat. You kill the rat! You now have 5/6 mp. No target in view! No target in view! You see here a rat corpse. You butcher the rat corpse. f - a chunk of flesh {@w0} You see here a rat skeleton. Eating a chunk of flesh {@w0}. You continue eating. x2 You now have 44 gold pieces (gained 10). You now have 46 gold pieces (gained 2). You open the door. A bat comes into view. There is an open door here. MP restored: 6 Aim: a bat (resting) The zap hits the bat. You kill the bat! You now have 5/6 mp. No target in view! No target in view! A goblin comes into view. It is wielding a dagger. MP restored: 6 Aim: a goblin, wielding a dagger (resting) The zap hits the goblin. You kill the goblin! You now have 5/6 mp. No target in view! You see here a dagger. A hobgoblin comes into view. MP restored: 6 Aim: a hobgoblin (resting) The zap hits the hobgoblin. The hobgoblin shouts! You now have 5/6 mp. Aim: a hobgoblin (moderately wounded) The zap misses the hobgoblin. You now have 4/6 mp. Aim: a hobgoblin (moderately wounded) The zap hits the hobgoblin. You kill the hobgoblin! You now have 3/6 mp. No target in view! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. f - 2 chunks of flesh {@w0} Found a stone staircase leading up. MP restored: 6 There is a stone staircase leading up here. A jackal comes into view. Aim: a jackal (resting) The zap hits the jackal. The jackal barks! A jackal comes into view. You now have 5/6 mp. Aim: a jackal (hasn't noticed you) The zap hits the jackal. The jackal barks! You now have 4/6 mp. Aim: a jackal (lightly wounded) The zap hits the jackal. The zap misses the jackal. You now have 3/6 mp. Aim: a jackal (almost dead) The zap hits the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 16 You now have 2/7 mp. Aim: a jackal (severely wounded) The zap hits the jackal. The jackal appears unharmed. You now have 1/7 mp. You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! Aim: a jackal (severely wounded) The zap misses the jackal. You now have 0/7 mp. You closely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. You kill the jackal! You see here a jackal corpse. You see here a jackal corpse. You butcher the jackal corpse. f - 3 chunks of flesh {@w0} (gained 1) You see here a jackal skeleton. o - a bubbling yellow potion MP restored: 7 Eating one of 3 chunks of flesh {@w0}. You continue eating. x2 You open the door. Some of the chunks of flesh in your inventory have rotted away. You see here 15 stones. Found a stone staircase leading up. p - a green potion You now have 53 gold pieces (gained 7). You see here 21 stones. All of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. You open the door. Found a burning altar of Makhleb. There is an open door here. You now have 61 gold pieces (gained 8). A hobgoblin comes into view. It is wielding a whip. Aim: a hobgoblin, wielding a whip and wearing a robe (hasn't noticed you) The zap hits the hobgoblin. The hobgoblin appears unharmed. The hobgoblin shouts! The hobgoblin throws a steel tomahawk. The steel tomahawk is repelled. You feel less protected from missiles. You now have 6/7 mp. Aim: a hobgoblin, wielding a whip and wearing a robe The zap misses the hobgoblin. You now have 5/7 mp. Aim: a hobgoblin, wielding a whip and wearing a robe The zap misses the hobgoblin. The hobgoblin throws a steel tomahawk. The steel tomahawk barely misses you. You now have 4/7 mp. Aim: a hobgoblin, wielding a whip and wearing a robe The zap misses the hobgoblin. The hobgoblin throws a steel tomahawk. The steel tomahawk hits you but does no damage. You now have 3/7 mp. Aim: a hobgoblin, wielding a whip and wearing a robe The zap hits the hobgoblin. You now have 2/7 mp. Aim: a hobgoblin, wielding a whip and wearing a robe (lightly wounded) The zap hits the hobgoblin. The hobgoblin appears unharmed. The hobgoblin throws a steel tomahawk. The steel tomahawk barely misses you. You now have 1/7 mp. You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! Unknown command. The hobgoblin hits you with a whip. You take 3 damage, and have 13/16 hp. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin hits you with a whip. You take 2 damage, and have 11/16 hp. You now have 0/7 mp. Unknown command. You barely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin hits you with a whip! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/16 hp. MASSIVE DAMAGE!! You now have 0/7 mp. You barely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin hits you with a whip. You die... ###### ######. ....... ### #######.# #.. #.# #.# #.# #.# #.# ####.#### ##### #.# #.(.....##.# ....###.###.##((@g...# ###.##...##.##.......# # #.....#.##.#####.# # #..#.##.##.# # ......##....##.# .....###.#####.# #...##.#.# #.# ##.##.⌠'.# #.. .#+#...#.# You could see a hobgoblin. Vanquished Creatures 2 bats (D:2) A giant cockroach (D:1) 5 goblins 4 hobgoblins 2 jackals (D:2) A giant newt (D:1) 3 kobolds (D:1) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MetaCosm the Vine Stalker Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 341 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 345 | D:1 | Learned a level 2 spell: Swiftness 348 | D:1 | Learned a level 2 spell: Repel Missiles 712 | D:1 | Reached skill level 2 in Conjurations 1057 | D:2 | Reached XP level 3. HP: 16/16 MP: 2/7 1308 | D:2 | Found a burning altar of Makhleb. 1338 | D:2 | HP: 4/16 [hobgoblin/whip (7)] 1339 | D:2 | Slain by a hobgoblin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.1 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.5 Air Magic | | 3.3 Action || total -------------------------++------- Melee: Unarmed || 11 Bite || 5 Cast: Shock || 51 Repel Missiles || 1 Eat: Chunk || 2 Armor: Robe || 1 Dodge: Dodged || 9 Deflected || 1 Vault maps used: D:1: dpeg_arrival_orchard D:2: bloody_makhleb, grunt_decor_arrowhead, hangedman_abyss_or_decor_lesser_grid, minivault_14 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.0 | 15.2 | 138.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.0 | 15.2 | 138.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------