Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 32 MetaCosm the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on May 31, 2016. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1074 turns). MetaCosm the Conjurer (Deep Elf Conjurer) Turns: 1074, Time: 00:01:35 Health: -1/19 AC: 2 Str: 5 XL: 3 Next: 10% Magic: 5/10 EV: 13 Int: 20 God: Gold: 27 SH: 0 Dex: 15 Spells: 3 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm + (no boots) MR ..... j - amulet of harm Stlth ++........ (no ring) h - ring of ice {rC+, rF-} @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of boots (You found it on level 1 of the Dungeon) Jewellery h - a ring of ice (left hand) {rC+, rF-} (You found it on level 1 of the Dungeon) j - an amulet of harm (around neck) (You found it on level 2 of the Dungeon) Scrolls d - 2 scrolls of teleportation {unknown} g - 2 scrolls of identify {unknown} Potions f - a potion of resistance {unknown} k - a potion of heal wounds {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1} i - a chunk of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... c - Dazzling Spray Conj/Hex ##...... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos The Shining One Message History You now have 5/6 mp. Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You have reached level 2! Health restored: 15 Read which item? (? for menu, Esc to quit) Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You see here a bat corpse. You butcher the bat corpse. d - 2 chunks of flesh {@w0} (gained 1) Some of the chunks of flesh in your inventory have rotted away. There is an open gate here. There is an open gate here. g - a scroll labeled CASCHE ARAPLI MP restored: 8 Found an escape hatch in the floor. A bat comes into view. A bat is nearby! Aim: a bat The magic dart hits the bat. You kill the bat! You now have 7/8 mp. No target in view! No target in view! All of the chunks of flesh in your inventory have rotted away. A giant gecko and a kobold come into view. MP restored: 8 There are monsters nearby! Aim: a giant gecko (clinging, resting) The magic dart hits the kobold. The kobold shouts! You now have 7/8 mp. Aim: a kobold, wielding a short sword (severely wounded) The magic dart hits the kobold. You kill the kobold! You now have 6/8 mp. Aim: a giant gecko The magic dart hits the giant gecko. You now have 5/8 mp. Aim: a giant gecko (almost dead) The magic dart hits the giant gecko. You kill the giant gecko! You now have 4/8 mp. No target in view! No target in view! A goblin comes into view. It is wielding a dagger. MP restored: 8 Aim: a goblin, wielding a dagger (resting) The magic dart hits the goblin. You kill the goblin! You now have 7/8 mp. No target in view! No target in view! You found a teleport trap! MP restored: 8 Things that are here: a dagger; a goblin corpse You open the door. There is an open door here. d - 2 scrolls labeled AGYLAG GAHENOU Found a stone staircase leading down. You now have 27 gold pieces (gained 15). g - 2 scrolls labeled CASCHE ARAPLI (gained 1) h - a notched coral ring A dart slug comes into view. A dart slug is nearby! Aim: a dart slug (resting) The magic dart hits the dart slug. The dart slug launches a dart at you. The slug dart hits you! Aim: a dart slug (lightly wounded) The magic dart hits the dart slug. You take 4 damage, and have 11/15 hp. MASSIVE DAMAGE!! You now have 6/8 mp. Aim: a dart slug (severely wounded) The magic dart hits the dart slug. The dart slug moves out of view. You now have 5/8 mp. The dart slug launches a dart at you. The slug dart hits you! You take 1 damage, and have 10/15 hp. A bat comes into view. Aim: a dart slug (almost dead) The magic dart hits the dart slug. You kill the dart slug! You now have 4/8 mp. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You now have 3/8 mp. Found a stone staircase leading down. Health restored: 15; MP restored: 8 A goblin comes into view. Aim: a goblin (resting) The magic dart hits the goblin. You kill the goblin! Your Conjurations skill increases to level 5! You now have 7/8 mp. No target in view! No target in view! There is a stone staircase leading down here. You see here a goblin corpse. You butcher the goblin corpse. i - a chunk of flesh {@w0} There isn't anything here! MP restored: 8 You open the door. Found a glowing golden altar of the Shining One. There is an open door here. There is an open door here. You see here a robe. You see here a whip. There is an open door here. You see here a dagger. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. j - a glowing zirconium amulet Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to ice. h - a ring of ice (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) j - an amulet of harm (around neck) Found a shadowy altar of Dithmenos. k - a sedimented white potion A goblin comes into view. The goblin shouts! A gnoll comes into view. It is wielding a spear. An adder comes into view. A gnoll comes into view. It is wielding a whip. The gnoll shouts! A goblin comes into view. It is wielding a club. Aim: a goblin The magic dart hits the goblin. The goblin shouts! You now have 7/8 mp. Aim: a goblin (heavily wounded) The magic dart hits the goblin. You kill the goblin! You now have 6/8 mp. Aim: an adder The magic dart hits the adder. The adder barely misses you. You now have 6/8 mp. Aim: an adder (heavily wounded) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 19 There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Read which item? (? for menu, Esc to quit) Memorise Dazzling Spray, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. All of the chunks of flesh in your inventory have rotted away. Done exploring. MP restored: 10 Done exploring. A bat comes into view. Aim: a bat The magic dart hits the bat. You now have 9/10 mp. Aim: a bat (moderately wounded) The magic dart hits the bat. You kill the bat! You now have 8/10 mp. You see here a bat corpse. You butcher the bat corpse. i - a chunk of flesh {@w0} There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. A gnoll comes into view. It is wielding a flail. MP restored: 10 The gnoll shouts! Aim: a goblin, wielding a club The magic dart hits the goblin. The goblin misses you. You now have 9/10 mp. The searing ray misses the goblin. The searing ray hits the gnoll. The goblin misses you. You now have 7/10 mp. The searing ray hits the goblin. You kill the goblin! The gnoll closely misses you. The gnoll hits you from afar with a spear. You take 7 damage, and have 12/19 hp. MASSIVE DAMAGE!! You now have 6/10 mp. The searing ray hits the gnoll. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a spear. You die... ...##.........##..# # #...........$.....# #.#.#.. #.....# # #.....###..#..## .# #. #..##..###..##.# #..#....g.###g....### #..#g####..#g........ #g)# #.g...####### #.@# ##gg.## #....#####...# #..#.......<.# #.................. #............###### ############## You could see 2 gnolls. Vanquished Creatures An adder (D:2) A dart slug (D:1) A giant gecko (D:1) 4 bats (D:1) 6 goblins A hobgoblin (D:1) 2 kobolds (D:1) A giant newt (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MetaCosm the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 218 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 222 | D:1 | Learned a level 2 spell: Searing Ray 776 | D:1 | Reached skill level 5 in Conjurations 787 | D:1 | Found a glowing golden altar of the Shining One. 962 | D:2 | Found a shadowy altar of Dithmenos. 982 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 990 | D:1 | Learned a level 3 spell: Dazzling Spray 1074 | D:2 | Slain by a gnoll Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total -------------------------++------- Cast: Magic Dart || 35 Searing Ray || 1 Dodge: Dodged || 5 Vault maps used: D:1: kennysheep_arrival_forest, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_lined_2, infiniplex_forest_fountain, infiniplex_forest_clump_tiny, infiniplex_forest_3_way, infiniplex_forest_split, infiniplex_forest_clump_small, infiniplex_forest_clump_tiny, tso_altar D:2: forest_paths, nicolae_dithmenos_shadow_blocks, first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 0.0 | 10.9 | 110.0 Dungeon | 100.0 | 100.0 | 0.9 | 0.0 | 10.9 | 110.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.5 +-------+-------+-------+-------+-------+----------------------