Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 11 MetaCosm the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on May 30, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:02:02 (452 turns). MetaCosm the Conjurer (Deep Elf Conjurer) Turns: 452, Time: 00:02:03 Health: 15/15 AC: 2 Str: 3 XL: 2 Next: 17% Magic: 6/6 EV: 13 Int: 19 God: Gold: 56 SH: 0 Dex: 15 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... Rnd*Rage + (no amulet) Stlth ++........ (no ring) k - -2 ring of strength (curse) @: not resistant to hostile enchantments, unstealthy A: berserk 1, low mp 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery k - a cursed -2 ring of strength (left hand) (You took it off a hobgoblin on level 1 of the Dungeon) Potions d - a potion of beneficial mutation {unknown} e - a potion of curing {unknown} h - a potion of flight {unknown} Books b - a book of Conjurations Comestibles c - 2 bread rations {@e1} i - a meat ration {@e2} Skills: + Level 2.7 Dodging + Level 2.9 Stealth + Level 3.1 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Searing Ray Conj ###... 4% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You tend to lose your temper in combat. Your magical capacity is very low (-20% MP). Message History Welcome, MetaCosm the Deep Elf Conjurer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a smoky pink potion. Found a staircase leading out of the dungeon. No target in view! d - a smoky pink potion There is a fountain of clear blue water here. A kobold comes into view. It is wielding a short sword. Aim: a kobold, wielding a short sword (resting) The magic dart hits the kobold. You kill the kobold! You now have 5/6 mp. No target in view! No target in view! No target in view! A kobold comes into view. It is wielding a short sword. Things that are here: a short sword; a kobold corpse Aim: a kobold, wielding a short sword (resting) The magic dart hits the kobold. You kill the kobold! You now have 4/6 mp. No target in view! e - a lumpy black potion MP restored: 6 There is a dry fountain here. Things that are here: a short sword; a kobold corpse There is a dry fountain here. f - a scroll labeled TEAPIC SEFI There is a dry fountain here. g - a fuming puce potion You see here 16 bolts. An ooze comes into view. The ooze hits you. There is a dry fountain here. You take 1 damage, and have 9/10 hp. You hit the ooze. The ooze misses you. You hit the ooze but do no damage. The ooze barely misses you. You barely miss the ooze. The ooze hits you. You take 3 damage, and have 6/10 hp. MASSIVE DAMAGE!! Aim: an ooze (lightly wounded) The magic dart hits the ooze. The ooze barely misses you. You now have 5/6 mp. Aim: an ooze (moderately wounded) The magic dart hits the ooze. The ooze hits you but does no damage. You now have 4/6 mp. Aim: an ooze (heavily wounded) The magic dart hits the ooze. The ooze misses you. You now have 3/6 mp. Aim: an ooze (severely wounded) The magic dart hits the ooze. The ooze hits you but does no damage. You now have 2/6 mp. Aim: an ooze (almost dead) The magic dart hits the ooze. You now have 1/6 mp. Aim: an ooze (almost dead) The magic dart hits the ooze. You kill the ooze! You now have 0/6 mp. You now have 13 gold pieces. h - a silvery potion Health restored: 10; MP restored: 6 You now have 22 gold pieces (gained 9). i - a meat ration {@e2} You now have 32 gold pieces (gained 10). You open the door. There is an open door here. c - 2 bread rations {@e1} (gained 1) j - a scroll labeled QETTIS XATA You now have 48 gold pieces (gained 16). There is an open door here. A bat comes into view. A bat is nearby! Aim: a bat (resting) The magic dart hits the bat. You now have 5/6 mp. A bat is nearby! Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You have reached level 2! Health restored: 15 A kobold comes into view. MP restored: 8 Read which item? (? for menu, Esc to quit) Memorise Searing Ray, consuming 2 spell levels and leaving 4? The kobold shouts! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Aim: a kobold The magic dart hits the kobold. You kill the kobold! You now have 7/8 mp. No target in view! No target in view! There is an open door here. You open the door. There is an open door here. There is an open door here. A hobgoblin comes into view. MP restored: 8 A hobgoblin is nearby! Aim: a hobgoblin, wearing a scratched wooden ring (hasn't noticed you) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 7/8 mp. No target in view! No target in view! No target in view! k - a scratched wooden ring You now have 56 gold pieces (gained 8). You feel weaker. Oops, that ring feels deathly cold. k - a cursed -2 ring of strength (left hand) As you read the scroll labeled QETTIS XATA, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. As you read the scroll labeled TEAPIC SEFI, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) g - a potion of mutation MP restored: 8 You see here 11 bolts. A giant newt comes into view. Read which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) Really quaff g - a potion of mutation {!q}? [Y]es or [N]o only, please. Really quaff g - a potion of mutation {!q}? You feel extremely strange. You feel a little pissed off. You feel less energetic. x2 You now have 6/6 mp. You miss the giant newt. The giant newt barely misses you. You hit the giant newt. You kill the giant newt! You see here a giant newt corpse. ## ### #.. ... #.# #.# #.# #.# #.###.#######. #.#........... #.#.#.#######. ####..(...## #.@†.......#####. #.#####.......... #. ##.######## #. #.# .. #.# #. ##'## .. ##...## ## ##.....## ##.......## There were no monsters in sight! Vanquished Creatures An ooze (D:1) A bat (D:1) A hobgoblin (D:1) A giant newt (D:1) 3 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MetaCosm the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 374 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 406 | D:1 | Learned a level 2 spell: Searing Ray 445 | D:1 | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 445 | D:1 | Gained mutation: Your magical capacity is low (-10% MP). [potion of mutation] 445 | D:1 | Gained mutation: Your magical capacity is very low (-20% MP). [potion of mutation] 452 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 12 Use: Scroll || 2 Potion || 1 Armor: Robe || 2 Dodge: Dodged || 5 Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup, moated_statue, nrook_mini_vaults Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.6 | 82.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.6 | 82.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------