Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 5 MetaCosm the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on May 30, 2016. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (116 turns). MetaCosm the Conjurer (Deep Elf Conjurer) Turns: 116, Time: 00:00:33 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 4/6 EV: 13 Int: 19 God: Gold: 36 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - a potion of berserk rage {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Welcome, MetaCosm the Deep Elf Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Found 14 gold pieces. Found a staircase leading out of the dungeon. A goblin comes into view. It is wielding a dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! You open the gate. Found a coppery potion and 15 gold pieces. Found a stone staircase leading down. There is an open gate here. d - a coppery potion You now have 14 gold pieces. You now have 22 gold pieces (gained 8). A kobold comes into view. The kobold shouts! You see here 7 gold pieces. A kobold is nearby! A kobold is nearby! Aim: a kobold The magic dart hits the kobold. You now have 5/6 mp. You now have 29 gold pieces (gained 7). Aim: a kobold (severely wounded) The magic dart hits the kobold. You kill the kobold! You now have 4/6 mp. No target in view! No target in view! You see here a kobold corpse. Found a stone staircase leading down. There isn't anything here! You see here a kobold corpse. You butcher the kobold corpse. Things that are here: 2 inedible chunks of flesh {@w0}; a kobold skeleton There isn't anything to butcher here. 2 jackals come into view. MP restored: 6 There are monsters nearby! There are monsters nearby! Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! You now have 5/6 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You now have 4/6 mp. Aim: a jackal (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Your skin glows momentarily. A jackal comes into view. The jackal closely misses you. You see here 7 gold pieces. You hit the jackal but do no damage. The jackal barely misses you. A kobold comes into view. It is wielding a dagger. You now have 3/6 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! The kobold shouts! You now have 2/6 mp. Aim: a kobold, wielding a dagger The magic dart hits the kobold. The jackal barks! A jackal comes into view. You now have 1/6 mp. You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! Unknown command. Aim: a kobold, wielding a dagger (severely wounded) The magic dart hits the kobold. You kill the kobold! The jackal barks! A hobgoblin comes into view. You now have 0/6 mp. You now have 36 gold pieces (gained 7). The hobgoblin shouts! There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. You start resting. Your magical contamination has completely faded away. You start resting. MP restored: 6 Read which item? (? for menu, Esc to quit) You climb upwards. The jackal misses you. The hobgoblin barely misses you. The jackal barely misses you. The jackal bites you. The hobgoblin barely misses you. There is a stone staircase leading down here. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You climb downwards. There is a stone staircase leading up here. You take 5 damage, and have 2/10 hp. MASSIVE DAMAGE!! Aim: a jackal The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The hobgoblin closely misses you. You take 1 damage, and have 1/10 hp. You now have 5/6 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! The jackal bites you. You die... # #>## #.h######.. #g@....... #.######### #. # You could see a jackal and a hobgoblin. Vanquished Creatures 2 jackals 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MetaCosm the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:1 | HP: 2/10 [jackal (3)] 116 | D:2 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 9 Dodge: Dodged || 11 Vault maps used: D:1: dpeg_arrival_windows_large_door, minivault_23, minmay_misc_feat_square, feat_on_display D:2: nicolae_qazlal_style_of_elements, nicolae_underground_beach, uniq_jessica, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.8 | 4.8 | 31.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.8 | 4.8 | 31.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------