Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 39 MetaCosm the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on May 29, 2016. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:35 (1325 turns). MetaCosm the Conjurer (Deep Elf Conjurer) Turns: 1325, Time: 00:02:35 Health: -7/19 AC: 2 Str: 5 XL: 3 Next: 28% Magic: 2/10 EV: 13 Int: 20 God: Gold: 54 SH: 0 Dex: 15 Spells: 2 memorised, 7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of random uselessness {unknown} g - a scroll of remove curse {unknown} Potions h - a potion of resistance {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Message History Aim: a bat (heavily wounded) The magic dart hits the bat. The bat misses you. The bat hits you but does no damage. Health restored: 15 You now have 7/9 mp. Aim: a bat (moderately wounded) The magic dart hits the bat. You kill the bat! You now have 6/9 mp. You see here a bat corpse. You butcher the bat corpse. f - 5 chunks of flesh {@w0} (gained 1) There isn't anything here! The goblin shouts! A ball python comes into view. The ball python moves out of view. You see here a rat corpse. You butcher the rat corpse. A goblin comes into view. It is wielding a dagger. You see here a chunk of flesh {@w0}. There isn't anything to butcher here. Aim: a goblin, wielding a club The magic dart hits the goblin. You kill the goblin! The goblin shouts! You now have 6/9 mp. Aim: a goblin, wielding a dagger The magic dart hits the goblin. You now have 5/9 mp. Aim: a goblin, wielding a dagger (heavily wounded) The magic dart hits the goblin. You now have 4/9 mp. Aim: a goblin, wielding a dagger (severely wounded) The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 19 You now have 3/10 mp. f - 6 chunks of flesh {@w0} (gained 1) You see here a club. You see here a dagger. You see here a dagger. You see here a club. g - a scroll labeled FICSEITIC Aim: a ball python (hasn't noticed you) The magic dart hits the ball python. You kill the ball python! Some of the chunks of flesh in your inventory have rotted away. You now have 5/10 mp. No target in view! No target in view! You see here a ball python corpse. You butcher the ball python corpse. f - 5 chunks of flesh {@w0} (gained 2) You see here a ball python skeleton. A rat comes into view. MP restored: 10 Aim: a rat (resting) The magic dart hits the rat. You now have 9/10 mp. Aim: a rat (heavily wounded) The magic dart hits the rat. You kill the rat! You now have 8/10 mp. No target in view! No target in view! You see here a rat corpse. h - a smoky amethyst potion You see here a rat corpse. You butcher the rat corpse. f - 6 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. A goblin comes into view. It is wielding a club. You see here 16 gold pieces. MP restored: 10 You now have 50 gold pieces (gained 16). Aim: a goblin, wielding a club (resting) The magic dart hits the goblin. You kill the goblin! You now have 9/10 mp. No target in view! No target in view! Things that are here: a club; a goblin corpse; MP restored: 10 A kobold comes into view. It is wielding a short sword. Aim: a kobold, wielding a short sword (resting) The magic dart hits the kobold. The kobold throws a stone. The stone hits you but does no damage. You now have 9/10 mp. Aim: a kobold, wielding a short sword (severely wounded) The magic dart hits the kobold. You kill the kobold! You now have 8/10 mp. No target in view! No target in view! Things that are here: a short sword; 2 stones; a kobold corpse; MP restored: 10 Some of the chunks of flesh in your inventory have rotted away. A kobold comes into view. It is wielding a dagger. Aim: a kobold, wielding a dagger (resting) The magic dart hits the kobold. You kill the kobold! You now have 9/10 mp. No target in view! No target in view! Things that are here: a dagger; a kobold corpse; MP restored: 10 Some of the chunks of flesh in your inventory have rotted away. A dart slug comes into view. A dart slug is nearby! Aim: a dart slug (resting) The magic dart hits the dart slug. You now have 9/10 mp. Aim: a dart slug (moderately wounded) The magic dart hits the dart slug. You now have 8/10 mp. Aim: a dart slug (severely wounded) The magic dart hits the dart slug. You now have 7/10 mp. Aim: a dart slug (almost dead) The magic dart hits the dart slug. You kill the dart slug! Your Conjurations skill increases to level 5! You now have 6/10 mp. Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. MP restored: 10 No target in view! All of the chunks of flesh in your inventory have rotted away. You are feeling hungry. Found a stone staircase leading down. No target in view! No target in view! You now have 54 gold pieces (gained 4). There is a stone staircase leading down here. A rat comes into view. A rat is nearby! Aim: a rat (hasn't noticed you) The magic dart hits the rat. You kill the rat! You now have 9/10 mp. No target in view! No target in view! A bat comes into view. MP restored: 10 A bat is nearby! Aim: a bat The magic dart hits the bat. You now have 9/10 mp. Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You now have 8/10 mp. Done exploring. MP restored: 10 Done exploring. Done exploring. Done exploring. You are feeling very hungry. You can't go down here! Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That meat ration really hit the spot! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here 16 arrows. There is a stone staircase leading up here. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Crazy Yiuf the Enlightened comes into view. He is wielding a quarterstaff of chaos. Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (resting) The searing ray hits Crazy Yiuf. Crazy Yiuf yells, "Nubble! Cake testudinal snail." You now have 8/10 mp. You now have 7/10 mp. Crazy Yiuf hits you with a quarterstaff of chaos. Crazy Yiuf draws strength from your injuries! You take 6 damage, and have 13/19 hp. MASSIVE DAMAGE!! Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (lightly wounded) The magic dart hits Crazy Yiuf. Crazy Yiuf hits you with a quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 2/19 hp. MASSIVE DAMAGE!! You now have 6/10 mp. Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (moderately wounded) The searing ray hits Crazy Yiuf. Crazy Yiuf completely misses you. You now have 4/10 mp. Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (heavily wounded) The searing ray hits Crazy Yiuf. Crazy Yiuf hits you with a quarterstaff of chaos! You die... ♣♣ ♣. .♣ ♣♣. ♣.♣ ##@## #.g.# #...# #)..# ##### You could see Crazy Yiuf. Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 5 goblins (D:1) 7 jackals (D:1) 5 kobolds (D:1) 5 bats (D:1) A giant newt (D:1) 5 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MetaCosm the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 325 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 329 | D:1 | Learned a level 2 spell: Searing Ray 606 | D:1 | Reached skill level 4 in Spellcasting 797 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 999 | D:1 | Reached skill level 5 in Conjurations 1318 | D:2 | Noticed Crazy Yiuf 1323 | D:2 | HP: 2/19 [Crazy Yiuf/quarterstaff of chaos (11)] 1325 | D:2 | Mangled by Crazy Yiuf Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 19 Cast: Magic Dart || 58 Searing Ray || 3 Eat: Meat ration || 1 Armor: Robe || 11 Dodge: Dodged || 23 Vault maps used: D:1: saegor_arrival_simple_f, minivault_26, minmay_misc_feat_five, roderic_chinese_pattern_swastika D:2: bloody_makhleb, uniq_crazy_yiuf_cottage, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 0.0 | 10.1 | 149.0 Dungeon | 100.0 | 100.0 | 0.7 | 0.0 | 10.1 | 149.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.5 +-------+-------+-------+-------+-------+----------------------