Dungeon Crawl Stone Soup version 0.18-a0-1036-g7ac1859 (webtiles) character file. 43 MetaCosm the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on Jan 9, 2016. Slain by Ijyb (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (1049 turns). MetaCosm the Conjurer (Tengu Conjurer) Turns: 1049, Time: 00:03:33 Health: -1/19 AC: 2 Str: 8 XL: 3 Next: 58% Magic: 1/8 EV: 12 Int: 16 God: Gold: 38 SH: 0 Dex: 14 Spells: 3 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery n - an uncursed ring of stealth {unknown} (You found it on level 1 of the Dungeon) Scrolls d - 3 scrolls of enchant armour {unknown} e - a scroll of magic mapping {unknown} i - a scroll of remove curse {unknown} j - a scroll of identify {unknown} k - a scroll of fog {unknown} l - a scroll of noise {unknown} m - a scroll of fear {unknown} Potions g - a potion of ambrosia {unknown} h - a potion of brilliance {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1} f - a chunk of flesh {@w0} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 6.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 1% 2 ##..... c - Dazzling Spray Conj/Hex ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You barely miss the jackal. You peck the jackal. You kill the jackal! j - a scroll labeled PUZELE EMISM You see here a jackal corpse. You butcher the jackal corpse. f - 5 chunks of flesh {@w0} (gained 1) You now have 16 gold pieces (gained 9). A goblin comes into view. Health restored: 19; MP restored: 7 Aim: a goblin (resting) The magic dart hits the goblin. The goblin shouts! You now have 6/7 mp. Aim: a goblin (heavily wounded) The magic dart hits the goblin. You kill the goblin! You now have 5/7 mp. No target in view! No target in view! Some of the chunks of flesh in your inventory have rotted away. You see here 21 stones. You see here 21 stones. A goblin comes into view. MP restored: 7 A goblin is nearby! Aim: a goblin (resting) The magic dart hits the goblin. You kill the goblin! Some of the chunks of flesh in your inventory have rotted away. You now have 6/7 mp. No target in view! No target in view! A kobold comes into view. MP restored: 7 Aim: a kobold (resting) The magic dart hits the kobold. The kobold shouts! You now have 6/7 mp. Aim: a kobold (moderately wounded) The magic dart hits the kobold. You kill the kobold! You now have 5/7 mp. No target in view! No target in view! Found a hand axe. Found a stone staircase leading down. You see here a kobold corpse. You butcher the kobold corpse. You see here an inedible chunk of flesh {@w0}. k - a scroll labeled UDANNEOLAC MP restored: 7 A rat comes into view. You see here a hand axe. A rat is nearby! A rat is nearby! Aim: a rat (resting) The magic dart hits the rat. You kill the rat! You now have 6/7 mp. No target in view! No target in view! No target in view! You now have 27 gold pieces (gained 11). You see here a hand axe. MP restored: 7 You see here an inedible chunk of flesh {@w0}. A bat comes into view. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You now have 6/8 mp. No target in view! No target in view! You now have 38 gold pieces (gained 11). All of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. A bat comes into view. MP restored: 8 Aim: a bat (resting) The magic dart hits the bat. You now have 7/8 mp. Aim: a bat (moderately wounded) The magic dart hits the bat. You now have 6/8 mp. Aim: a bat (heavily wounded) The magic dart hits the bat. The bat barely misses you. You now have 5/8 mp. Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You now have 4/8 mp. No target in view! No target in view! You see here a bat corpse. You butcher the bat corpse. f - a chunk of flesh {@w0} l - a scroll labeled ZUKAWI HEGYLILUL; m - a scroll labeled TEYN ZADWULOTA MP restored: 8 n - a large diamond ring You open the door. A rat and a hobgoblin come into view. You are feeling hungry. Found an escape hatch in the floor. There is an open door here. Aim: a rat (resting) The magic dart hits the rat. You kill the rat! You now have 7/8 mp. Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 6/8 mp. No target in view! No target in view! Eating a chunk of flesh {@w0}. You continue eating. x2 Things that are here: a club; a hobgoblin corpse; MP restored: 8 You open the door. There is an open door here. You see here a hand axe. Done exploring. Done exploring. Done exploring. A bat comes into view. A bat is nearby! Aim: a bat The magic dart hits the bat. You kill the bat! You now have 7/8 mp. No target in view! No target in view! You see here a ring mail. MP restored: 8 You see here a bat corpse. You butcher the bat corpse. f - a chunk of flesh {@w0} There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here 17 stones. Ijyb the Twisted Goblin comes into view. Found a scroll labeled PUZELE EMISM. Found an escape hatch in the floor. Ijyb shouts! Aim: Ijyb, wearing a dyed leather armour The searing ray hits Ijyb. You now have 6/8 mp. The searing ray misses Ijyb. Ijyb zaps a wand. Ijyb flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It is a wand of invisibility. A bat comes into view. You now have 5/8 mp. You now have 4/8 mp. The searing ray hits something. The searing ray hits the bat. You kill the bat! You now have 3/8 mp. Something hits you. You take 4 damage, and have 15/19 hp. MASSIVE DAMAGE!! You barely miss something. You claw something. You peck something. Something hits you. You take 2 damage, and have 13/19 hp. Okay, then. The searing ray hits something. Something hits you but does no damage. You now have 1/8 mp. Something hits you. You take 2 damage, and have 11/19 hp. You now have 0/8 mp. Without enough magic to sustain it, your searing ray dissipates. Something hits you. You take 4 damage, and have 7/19 hp. MASSIVE DAMAGE!! Something hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/19 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits something. Something hits you but does no damage. You now have 0/8 mp. You hit something but do no damage. Something barely misses you. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/19 hp. Something hits you but does no damage. Something hits you but does no damage. You see here 17 stones. Something hits you but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. The magic dart hits something. Something hits you but does no damage. You now have 1/8 mp. The magic dart hits something. Ijyb appears from thin air! Reactivating autopickup. Ijyb zaps a wand. Ijyb flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 0/8 mp. You barely miss something. You peck something. Something hits you. You die... ....###.######### ................# >...###.#######.# # #.# #(# #.# #.# #.# #.# ..###.# #.###### #.....#######......# #..$..?@........##.# #.#############.##.# #.##.# #.##.# #.##<# #.##.# #.##.# #.##.# #.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 giant geckos (D:1) A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds (D:1) 4 bats 6 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MetaCosm the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 309 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 313 | D:1 | Learned a level 2 spell: Searing Ray 492 | D:1 | Reached skill level 6 in Conjurations 505 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/7 586 | D:1 | Learned a level 3 spell: Dazzling Spray 1010 | D:2 | Noticed Ijyb 1022 | D:2 | HP: 4/19 [something (3)] 1049 | D:2 | Slain by Ijyb Vault maps used: D:1: dpeg_arrival_pond, minmay_misc_feat_rugged D:2: kennysheep_the_goblin_king, uniq_iyjb Action || total -------------------------++------- Melee: Unarmed || 26 Cast: Magic Dart || 49 Searing Ray || 2 Eat: Chunk || 1 Vault maps used: D:1: dpeg_arrival_pond, minmay_misc_feat_rugged D:2: kennysheep_the_goblin_king, uniq_iyjb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.0 | 9.3 | 166.5 Dungeon | 100.0 | 100.0 | 0.3 | 0.0 | 9.3 | 166.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------