Dungeon Crawl Stone Soup version 0.18-a0-1026-ge317a7f (webtiles) character file. 9 MetaCosm the Conjurer (level 2, 0/15 HPs) Began as a Tengu Conjurer on Jan 9, 2016. Slain by a hound (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (548 turns). MetaCosm the Conjurer (Tengu Conjurer) Turns: 548, Time: 00:01:20 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 12% Magic: 0/6 EV: 12 Int: 15 God: Gold: 45 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... g - amulet of regeneration {+regen, !d} Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - an amulet of regeneration (around neck) {+regen, !d} (You found it on level 1 of the Dungeon) Scrolls d - a scroll of enchant armour {unknown} Potions e - a potion of lignification {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1} f - 2 slices of pizza h - a meat ration {@e2} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 5.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 3% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You see here a giant cockroach corpse. You butcher the giant cockroach corpse. d - a chunk of flesh {@w0} The rat is too close now for your liking. You see here a scroll labeled JALYONW TALOUQ. MP restored: 4 A rat is nearby! e - a scroll labeled JALYONW TALOUQ You now have 8 gold pieces. You open the door. There is an open door here. A bat comes into view. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You now have 3/4 mp. No target in view! No target in view! No target in view! Aim: a rat (resting) You miscast Magic Dart. You are very lightly contaminated with residual magic. Wisps of smoke drift from your hands. You now have 2/4 mp. Aim: a rat (resting) The magic dart hits the rat. You now have 1/4 mp. Aim: a rat The magic dart hits the rat. You now have 0/4 mp. You don't have enough magic to cast Magic Dart! You don't have enough magic to cast Magic Dart! The rat misses you. You barely miss the rat. You claw the rat, but do no damage. The rat misses you. You hit the rat. You peck the rat. You kill the rat! You see here a bat corpse. You butcher the bat corpse. d - 2 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. Your magical contamination has completely faded away. You see here a bat skeleton. A giant newt and a bat come into view. MP restored: 4 There are monsters nearby! Aim: a bat (resting) The magic dart hits the bat. You now have 3/4 mp. Aim: a bat (moderately wounded) The magic dart hits the bat. The bat hits you. You take 1 damage, and have 9/10 hp. You now have 2/4 mp. Aim: a bat (heavily wounded) The magic dart hits the bat. You kill the bat! You now have 1/4 mp. Aim: a giant newt The magic dart hits the giant newt. You kill the giant newt! You now have 0/4 mp. No target in view! No target in view! No target in view! You see here a dagger. You open the door. There is an open door here. Found an escape hatch in the floor. Health restored: 10; MP restored: 4 A bat comes into view. Aim: a bat (resting) The magic dart hits the bat. You now have 3/4 mp. Aim: a bat (moderately wounded) The magic dart hits the bat. You kill the bat! You now have 2/4 mp. No target in view! No target in view! No target in view! You see here a hand axe. f - a runed ring mail MP restored: 4 No target in view! No target in view! No target in view! You drop a runed ring mail. You open the door. You open the door. A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone barely misses you. There is an open door here. You see here a stone. Aim: a kobold The magic dart hits the kobold. The kobold throws a stone. The stone hits you. You take 1 damage, and have 9/10 hp. You now have 3/4 mp. Aim: a kobold The magic dart hits the kobold. You kill the kobold! You now have 2/4 mp. No target in view! No target in view! No target in view! You now have 15 gold pieces (gained 7). There is an open door here. You see here 2 stones. Some of the chunks of flesh in your inventory have rotted away. f - 2 slices of pizza You open the door. There is an open door here. A giant gecko comes into view. Health restored: 10; MP restored: 4 A giant gecko is nearby! Aim: a giant gecko (clinging, resting) The magic dart hits the giant gecko. You now have 3/4 mp. Aim: a giant gecko (lightly wounded, clinging) The magic dart hits the giant gecko. You now have 2/4 mp. Aim: a giant gecko (almost dead, clinging) The magic dart hits the giant gecko. The giant gecko closely misses you. You now have 1/4 mp. Aim: a giant gecko (almost dead, clinging) The magic dart hits the giant gecko. You kill the giant gecko! You have reached level 2! Health restored: 15; You now have 0/6 mp. You see here a giant gecko corpse. You butcher the giant gecko corpse. d - 2 chunks of flesh {@w0} (gained 1) You see here a giant gecko skeleton. Read which item? (? for menu, Esc to quit) Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. g - a dented brass amulet A bat comes into view. You now have 19 gold pieces (gained 4). Some of the chunks of flesh in your inventory have rotted away. The amulet throbs as it attunes itself to your uninjured body. g - an amulet of regeneration (around neck) As you read the scroll labeled JALYONW TALOUQ, it crumbles to dust. You experience a momentary feeling of inescapable doom! It was a scroll of random uselessness. Aim: a bat The magic dart hits the bat. You kill the bat! You now have 1/6 mp. No target in view! You see here a giant gecko skeleton. You open the door. There is an open door here. You see here 17 bolts. There is an open door here. You see here 2 stones. You open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! Found a stone staircase leading down. MP restored: 6 You fall through a shaft! The shaft crumbles and collapses. You see here a quarterstaff. h - a meat ration {@e2} Found a stone staircase leading down. e - a viscous golden potion You now have 31 gold pieces (gained 12). There is a stone staircase leading down here. You now have 45 gold pieces (gained 14). There is a stone staircase leading down here. All of the chunks of flesh in your inventory have rotted away. Found an escape hatch in the floor. d - a scroll labeled ZAWNURA LU MIAZ A hound comes into view. Found a burning altar of Makhleb. Aim: a hound (resting) The magic dart hits the hound. You now have 5/6 mp. Aim: a hound (lightly wounded) The magic dart hits the hound. The hound bites you. You take 4 damage, and have 11/15 hp. MASSIVE DAMAGE!! You now have 4/6 mp. Aim: a hound (moderately wounded) The searing ray hits the hound. The hound barely misses you. You now have 2/6 mp. The searing ray hits the hound. The hound bites you. x2 You take 7 damage, and have 5/15 hp. MASSIVE DAMAGE!! You now have 1/6 mp. The searing ray hits the hound. The hound completely misses you. You now have 0/6 mp. Without enough magic to sustain it, your searing ray dissipates. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/15 hp. MASSIVE DAMAGE!! The hound misses you. The hound bites you. You die... #.################### ........>.......@...# ..######.#######.h..# ..# #.....# ##...# ..####.....# #......# .....#.....##∩_.....# .....#.....###......# ..#........##..#...># ..#...##+############ ..###.##.# You could see a hound. Vanquished Creatures A giant gecko (D:1) A giant cockroach (D:1) 4 bats (D:1) A giant newt (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MetaCosm the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 290 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 297 | D:1 | Learned a level 2 spell: Searing Ray 488 | D:1 | You fall through a shaft! 539 | D:2 | Found a burning altar of Makhleb. 545 | D:2 | HP: 2/15 [hound (2)] 548 | D:2 | Slain by a hound Vault maps used: D:1: co_arrival_hexagon_in_a_hexagon, dk_noncrumbling_4 D:2: makhleb_heckhound_becter, first_bread, ecumenical_altar_1, uniq_jessica Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 22 Searing Ray || 1 Use: Scroll || 1 Vault maps used: D:1: co_arrival_hexagon_in_a_hexagon, dk_noncrumbling_4 D:2: makhleb_heckhound_becter, first_bread, ecumenical_altar_1, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 15.5 | 58.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 15.5 | 58.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.5 +-------+-------+-------+-------+-------+----------------------