Dungeon Crawl Stone Soup version 0.18-a0-1026-ge317a7f (webtiles) character file. 2 MetaCosm the Ruffian (level 1, 14/14 HPs) Began as a Gargoyle Monk on Jan 8, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (30 turns). MetaCosm the Ruffian (Gargoyle Monk) Turns: 30, Time: 00:00:10 Health: 14/14 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 12 Int: 10 God: Gold: 18 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles b - a bread ration {@e1} Skills: + Level 3.3 Fighting + Level 2.4 Dodging + Level 2.1 Stealth + Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, MetaCosm the Gargoyle Monk. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found 7 gold pieces. Found a staircase leading out of the dungeon. You now have 7 gold pieces. You now have 18 gold pieces (gained 11). A giant newt comes into view. You closely miss the giant newt. You hear a shout! The giant newt bites you but does no damage. A hobgoblin comes into view. It is wielding a club. You miss the giant newt. The giant newt bites you but does no damage. You punch the giant newt! You kill the giant newt! You hit the hobgoblin. You kill the hobgoblin! No target in view! Things that are here: a club; a hobgoblin corpse; a giant newt corpse A bat and a goblin come into view. #..####.#### .#..........# .. #.#..........##.. #.#..###......... #.#..# #......... #### #.#..# #......... ..... #.#..# #.....##.. .b...(##.#..# ##..### . ......g@.#..# #..# ......##.#..# #..####.. ..... #.)..# #........ .... #.#..####.#####.. ... #.#..##....# .. #.#..##.<..# . #.#........# #.#........... #.#..##......... You could see a goblin and a bat. Vanquished Creatures A hobgoblin (D:1) A giant newt (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MetaCosm the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 30 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_boxes_within_box Action || total -------------------------++------- Melee: Unarmed || 4 Vault maps used: D:1: dpeg_arrival_boxes_within_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 33.3 | 9.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 33.3 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------