Dungeon Crawl Stone Soup version 0.18-a0-998-gcb3fcb1 (webtiles) character file. 44 MetaCosm the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Jan 5, 2016. Killed from afar by Jessica (7 damage) ... with a wand of flame ... on level 2 of the Dungeon. The game lasted 00:02:49 (1301 turns). MetaCosm the Conjurer (Tengu Conjurer) Turns: 1301, Time: 00:02:49 Health: 0/19 AC: 2 Str: 8 XL: 3 Next: 62% Magic: 0/7 EV: 13 Int: 16 God: Gold: 36 SH: 0 Dex: 14 Spells: 3 memorised, 0 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} g - a scroll of noise {unknown} h - a scroll of immolation {unknown} Potions i - a potion of brilliance {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1} f - a beef jerky j - 2 chunks of flesh {@w0} Skills: + Level 2.9 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting + Level 5.7 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 3% 2 ###.... c - Dazzling Spray Conj/Hex ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You now have 6/7 mp. A giant newt comes into view. MP restored: 7 A giant newt is nearby! Unknown command. A giant newt is nearby! The giant newt falls through a shaft! The shaft crumbles and collapses. You open the door. A ball python comes into view. There is an open door here. The helpless ball python fails to defend itself. You hit the ball python. You claw the ball python. You kill the ball python! There is an open door here. Some of the chunks of flesh in your inventory have rotted away. A goblin comes into view. It is wielding a dagger. The goblin shouts! Aim: a goblin, wielding a dagger The magic dart hits the goblin. You kill the goblin! You now have 6/7 mp. You see here a dagger. You open the door. There is an open door here. You open the door. There is an open door here. A jackal comes into view. MP restored: 7 Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! The jackal moves out of view. A jackal comes into view. You now have 6/7 mp. Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal barks! You now have 5/7 mp. Aim: a jackal (lightly wounded) The magic dart hits the jackal. You now have 4/7 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. You now have 3/7 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You now have 2/7 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. You now have 1/7 mp. You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! The jackal misses you. The jackal bites you. You take 1 damage, and have 18/19 hp. You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. Your kick misses the jackal. The jackal bites you. The jackal misses you. You take 1 damage, and have 17/19 hp. You hit the jackal. The jackal bites you. You take 1 damage, and have 16/19 hp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. You kill the jackal! You now have 1/7 mp. You see here a jackal corpse. You butcher the jackal corpse. f - 7 chunks of flesh {@w0} (gained 2) You see here a jackal corpse. There isn't anything here! You see here a jackal corpse. You butcher the jackal corpse. f - 10 chunks of flesh {@w0} (gained 3) Some of the chunks of flesh in your inventory have rotted away. Eating one of 7 chunks of flesh {@w0}. You continue eating. x2 There is an open door here. There is an open door here. There is an open door here. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Done exploring. Health restored: 19; MP restored: 7 Done exploring. A hobgoblin comes into view. The hobgoblin moves out of view. You barely miss the hobgoblin. The hobgoblin closely misses you. Aim: a hobgoblin The magic dart hits the hobgoblin. The hobgoblin barely misses you. You now have 6/7 mp. Aim: a hobgoblin The magic dart hits the hobgoblin. The hobgoblin barely misses you. You now have 5/7 mp. Aim: a hobgoblin (almost dead) The magic dart hits the hobgoblin. The hobgoblin barely misses you. You now have 4/7 mp. Aim: a hobgoblin (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 3/7 mp. There is an open door here. Done exploring. MP restored: 7 There is a stone staircase leading down here. Done exploring. You climb downwards. A rat comes into view. Found a stone staircase leading up. There is a stone staircase leading up here. Aim: a rat The magic dart hits the rat. You now have 6/7 mp. Aim: a rat The magic dart hits the rat. You kill the rat! You now have 5/7 mp. You see here a rat corpse. You butcher the rat corpse. f - a chunk of flesh {@w0} You see here a rat skeleton. Eating a chunk of flesh {@w0}. You continue eating. x2 Found a stone staircase leading down. MP restored: 7 A bat comes into view. A bat is nearby! Aim: a bat The magic dart hits the bat. You kill the bat! You now have 6/7 mp. f - a beef jerky i - a grey potion MP restored: 7 An adder comes into view. Aim: an adder (resting) The magic dart hits the adder. You now have 6/7 mp. Aim: an adder (moderately wounded) The magic dart hits the adder. You now have 5/7 mp. Aim: an adder (severely wounded) The magic dart hits the adder. The adder completely misses you. You now have 4/7 mp. Aim: an adder (almost dead) The magic dart hits the adder. You kill the adder! You now have 3/7 mp. You see here an adder corpse. You butcher the adder corpse. j - 2 chunks of flesh {@w0} You see here an adder skeleton. You now have 36 gold pieces (gained 14). d - 2 scrolls labeled MIOLLEPL BOOD (gained 1) Jessica the Apprentice Sorceress comes into view. She is wielding a club. MP restored: 7 Aim: Jessica, wielding a club and wearing a robe The searing ray hits Jessica. Jessica gestures wildly while chanting. Jessica seems to speed up. You now have 5/7 mp. The searing ray hits Jessica. You now have 4/7 mp. You now have 3/7 mp. The searing ray misses Jessica. Jessica hits you but does no damage. You now have 2/7 mp. Jessica zaps a wand. The puff of flame hits you! It is a wand of flame. You take 9 damage, and have 10/19 hp. MASSIVE DAMAGE!! Jessica casts a spell. Jessica blinks! Jessica casts a spell at you. You barely resist. Jessica zaps a wand. The puff of flame misses you. Aim: Jessica, wielding a club, wearing a robe and carrying a wand of flame {zapped: 2} (moderately wounded, fast) The magic dart hits Jessica. Jessica points at you and mumbles some strange words. Pain shoots through your body! You take 3 damage, and have 7/19 hp. You now have 1/7 mp. Aim: Jessica, wielding a club, wearing a robe and carrying a wand of flame {zapped: 2} (heavily wounded, fast) The magic dart hits Jessica. You now have 0/7 mp. You don't have enough magic to cast that spell. Jessica casts a spell. Jessica blinks! Jessica closely misses you. Jessica gestures wildly while chanting. Jessica blinks! Jessica zaps a wand. The puff of flame misses you. Jessica gestures wildly while chanting. Jessica blinks! Aim: Jessica, wielding a club, wearing a robe and carrying a wand of flame {zapped: 3} (severely wounded, fast) The magic dart hits Jessica. Jessica points at you and mumbles some strange words. You resist with some effort. Jessica zaps a wand. The puff of flame hits you! You die... #..#######. .. #...<......### #.# #...#####..... ..# #...#### .. ..## #.....)# #.#...# ##..##.# # #.....# #..##.##.# #..# #........# #..# #.###.#### #@## .# #. #.# #@# ..# #> #.# #.# #.# #. #.#######.#### #.# #.##.........# #.# #.##.####.##.# #.# #.###.##.####.##.####.# #......รท..............# ...........###..##.####.# You could see Jessica. Vanquished Creatures An adder (D:2) 2 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 6 jackals (D:1) 2 kobolds (D:1) A ball python (D:1) 8 bats A giant newt (D:1) 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MetaCosm the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 194 | D:1 | Learned a level 2 spell: Searing Ray 650 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 670 | D:1 | Learned a level 3 spell: Dazzling Spray 1287 | D:2 | Noticed Jessica 1301 | D:2 | Killed from afar by Jessica Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2 D:2: nicolae_dithmenos_through_a_glass_darkly, lemuel_coloured_pillars_altar, uniq_jessica, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 21 Cast: Magic Dart || 55 Searing Ray || 1 Stab: Sleeping || 1 Eat: Chunk || 2 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2 D:2: nicolae_dithmenos_through_a_glass_darkly, lemuel_coloured_pillars_altar, uniq_jessica, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.7 | 11.1 | 153.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.7 | 11.1 | 153.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.0 +-------+-------+-------+-------+-------+----------------------