Dungeon Crawl Stone Soup version 0.18-a0-998-gcb3fcb1 (webtiles) character file. 1 MetaCosm the Conjurer (level 1, -8/10 HPs) Began as a Tengu Conjurer on Jan 5, 2016. Engulfed by a cloud of flame (18 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (81 turns). MetaCosm the Conjurer (Tengu Conjurer) Turns: 81, Time: 00:00:31 Health: -8/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 4/4 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Comestibles c - a bread ration {@e1} Skills: + Level 2.3 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, MetaCosm the Tengu Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Found 12 gold pieces and a leather armour. Found a staircase leading out of the dungeon. You now have 12 gold pieces. There are no items here. A kobold comes into view. It is wielding a club. Aim: a kobold, wielding a club (resting) The magic dart hits the kobold. The kobold shouts! The kobold throws a stone. The stone misses you. You now have 3/4 mp. Aim: a kobold, wielding a club (heavily wounded) The magic dart hits the kobold. You kill the kobold! You now have 2/4 mp. Really walk into a travel-excluded area? MP restored: 4 Really walk into a travel-excluded area? You are engulfed in roaring flames. Ouch! That really hurt! You die... #######.# #....##.# .....#....##.# .....#....##.# .....#..).##.# ..........##.##### .................## ..........#####...# ..........# #§@§# ###.......# #§§§# ..####..#.# #§§§# ..[..##(#.#####...# ......#....§§§..... ..⌠...##...§§§.((..§ .......#...§§§..$).§ ...⌠...#..#####...### ≈.........# .§ There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MetaCosm the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 81 | D:1 | Engulfed by a cloud of flame Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, minmay_misc_feat_five, lemuel_flame_loot_1 Action || total -------------------------++------- Cast: Magic Dart || 2 Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, minmay_misc_feat_five, lemuel_flame_loot_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 1.7 | 59.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 1.7 | 59.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------