Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 13836991754088916206, levelgen mode: deterministic 1 Merp the Sneak (level 1, 0/10 HPs) Began as a Kobold Enchanter on Feb 1, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (94 turns). Merp the Sneak (Kobold Enchanter) Turns: 94, Time: 00:00:15 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 22% Magic: 1/3 EV: 15 Int: 16 God: Gold: 5 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 21 bolts Armour b - a +0 robe (worn) Comestibles d - a ration Skills: - Level 1.3 Short Blades - Level 2.4 Dodging + Level 4.0 Stealth + Level 2.2 Spellcasting + Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal stops glowing. The jackal bites you but does no damage. Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 64%) The jackal barely resists. The jackal barely misses you. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You die... ## .# # .#.# ####...#### #...h.h.... #.###..#### #h# >... #@# #### #.# #######.# #.......# #.###################### #.##.................... #.##.################### #.##.# #.##.# You could see a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Merp the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 94 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic Action || total -------------------------++------- Melee: Dagger || 11 Cast: Corona || 2 Armor: Robe || 3 Dodge: Dodged || 8