Dungeon Crawl Stone Soup version 0.24-a0-640-ge7cd8ce (webtiles) character file. Game seed: 6948851085201354676, levelgen mode: deterministic 191 Merit the Gusty (level 5, -1/35 HPs) Began as a Barachi Air Elementalist on Sept 24, 2019. Slain by a water moccasin skeleton (3 damage) ... on level 3 of the Dungeon. The game lasted 00:09:21 (2295 turns). Merit the Gusty (Barachi Air Elementalist) Turns: 2295, Time: 00:09:21 Health: -1/35 AC: 2 Str: 10 XL: 5 Next: 70% Magic: 1/9 EV: 13 Int: 13 (15) God: Gold: 72 SH: 0 Dex: 14 (16) Spells: 0/10 levels left rFire . . . SeeInvis . e - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . l - -1 leather armour (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn j - +3 ring of dexterity MPRegen 0.11/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 72 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Armour a - a +0 robe f - a +0 leather armour l - a cursed -1 leather armour (worn) Jewellery j - a +3 ring of dexterity (left hand) Wands k - a wand of polymorph (4) Scrolls b - 2 scrolls of teleportation m - a scroll of immolation {unknown} Potions d - 3 potions of flight {unknown} g - 2 potions of heal wounds h - a potion of mutation i - a potion of degeneration Comestibles c - 5 rations Skills: + Level 3.8 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations - Level 1.0 Charms - Level 5.0 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 #...... b - Swiftness Chrm/Air #....... 14% 2 ###.... c - Static Discharge Conj/Air ##...... 22% 3 ###.... d - Airstrike Air ###....... 36% 4 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lightning Bolt Conj/Air ##........ 90% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Cheibriados Qazlal Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. You barely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you. You die... ###########............###.# .# #...................# #.###### .###...................###....... ...#...................##........ ...'............<....#..........) ...######+#.####.###.#........... ...##.......# #.#<#.##.....<.... ...##.......####.#.#............. ...##....)......@#.#.#.#.......## ...##......#####Z#.#.#.........#≈ ...##......### ....#.###.......#≈ ...##......(.+...........#+##..#≈ ...++......###.....#.##### #..#≈ ...##......# #####.#.# #..#≈ ...#######.# #.#.# #..## #+## #.### .#. #.... #.# #.#(. .# #...# You could see a water moccasin skeleton. Vanquished Creatures A big kobold (Sewer) A gnoll (D:2) 7 adders A river rat (Sewer) A dart slug (D:2) 3 bats (D:3) 4 giant cockroaches (D:3) 2 goblins (D:3) 5 hobgoblins A jackal (Sewer) 2 quokkas 2 frilled lizards 5 kobolds 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Merit the Barachi Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 655 | D:2 | Reached XP level 2. HP: 17/19 MP: 0/5 714 | D:2 | Reached skill level 4 in Air Magic 1067 | D:2 | Reached XP level 3. HP: 20/24 MP: 1/6 1164 | D:3 | Learned a level 2 spell: Swiftness 1168 | D:3 | Learned a level 3 spell: Static Discharge 1345 | D:3 | Reached skill level 5 in Air Magic 1396 | D:3 | Reached XP level 4. HP: 22/30 MP: 0/7 1507 | D:3 | Found a glowing drain. 1653 | Sewer | Entered a sewer 1657 | Sewer | Reached skill level 1 in Charms 1786 | Sewer | Noticed a big kobold 1849 | Sewer | Killed a big kobold 1849 | Sewer | Reached XP level 5. HP: 35/35 MP: 3/9 2137 | Sewer | Found a white marble altar of Elyvilon. 2160 | Sewer | Learned a level 4 spell: Airstrike 2265 | D:3 | Found a stormy altar of Qazlal. 2269 | D:3 | Found a snail-covered altar of Cheibriados. 2295 | D:3 | Slain by a water moccasin skeleton Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, minmay_misc_feat_more_columns, grunt_decor_resistance D:2: layout_loops_ring, grunt_temple_overflow_growth_and_decay, lemuel_round_altar, lemuel_doored_altar, grunt_decor_mini_mirrors, uniq_jessica, uniq_sigmund D:3: layout_basic, nicolae_overflow_hidden_temple, gup_sewer_entry_glass Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 4 5 | 5.0 Spellcasting | 3 | 3.0 Conjurations | 2 | 2.0 Charms | 1 | 1.0 Dodging | 3 | 3.8 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 13 | 36 || 49 Cast: Shock | 45 | 43 || 88 Static Discharge | | 1 || 1 Abil: Hop | 2 | 1 || 3 Evoke: Wand | | 1 || 1 Use: Scroll | 3 | || 3 Potion | | 2 || 2 Stab: Sleeping | 2 | 1 || 3 Eat: Chunk | 2 | 3 || 5 Armor: Robe | 1 | 3 || 4 Skin | | 10 || 10 Leather armour | | 1 || 1 Dodge: Dodged | 14 | 30 || 44 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 114 | 159 | 58.2 | 26 | 15 | 36.6 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 50 | 0 | 0.0 | 7 | 0 | 0.0 D:3 | 56 | 32 | 36.4 | 13 | 5 | 27.8 Sewer | 0 | 127 | 100.0 | 0 | 10 | 100.0 +---------+---------+-------+---------+---------+-------