Dungeon Crawl Stone Soup version 0.23-a0-756-g517b432 (webtiles) character file. 0 Melum the Skirmisher (level 1, 19/19 HPs) Began as a Hill Orc Monk on Jan 19, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (0 turns). Melum the Skirmisher (Hill Orc Monk) Turns: 0, Time: 00:00:25 Health: 19/19 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Comestibles c - a ration Skills: - Level 3.6 Fighting + Level 3.2 Maces & Flails - Level 2.4 Dodging - Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Melum the Hill Orc Monk. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+ # # P♣.≈♣PP♣# .....≈♣P# ♣P.....# ♣≈P.@# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Melum the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: tarquinn_simple_flora_water_f, feat_on_display Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------