Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 67 Melum the Insei (level 4, -1/32 HPs) Began as a Barachi Transmuter on Mar 6, 2018. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1178 turns). Melum the Insei (Barachi Transmuter) Turns: 1178, Time: 00:01:40 Health: -1/32 AC: 2 Str: 12 XL: 4 Next: 16% Magic: 6/7 EV: 12 Int: 14 God: Gold: 55 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots currently unavailable) Stlth +......... l - amulet of the gourmand HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -4), appendage, slow A: +LOS, swims, talons 3, slowness 1, strong legs 1 a: Hop, End Transformation You were on level 2 of the Dungeon. You were not hungry. You had grown temporary talons. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) k - a cursed +0 shield Jewellery l - an amulet of the gourmand (around neck) Scrolls f - a scroll of enchant armour {unknown} g - 4 scrolls of identify {unknown} j - 2 scrolls of remove curse {unknown} m - a scroll of amnesia {unknown} Potions e - a potion of heal wounds {unknown} h - a potion of curing {unknown} Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles d - a ration Skills: - Level 1.2 Fighting - Level 2.1 Dodging * Level 4.8 Unarmed Combat - Level 2.1 Spellcasting + Level 3.2 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. You have claws for feet. Message History The adder is almost dead. You feel sick. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The kobold barely misses you. You miss the adder. Your kick misses the adder. The adder is almost dead. The adder closely misses you. The hobgoblin closely misses you. The quokka barely misses you. The kobold hits you but does no damage. You closely miss the adder. Your punch misses the adder. The adder is almost dead. The adder closely misses you. The quokka barely misses you. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The kobold closely misses you. You hit the adder but do no damage. You kill the adder! You feel sick. The quokka misses you. The hobgoblin hits you with a club! You die... ...... .#.... ...... #..#... ##+##....... ##...#.... .# ##.....g# .%.. ##....