Dungeon Crawl Stone Soup version 0.17-a0-1979-g1c74939 (webtiles) character file. 11 MelekSA the Shooter (level 2, 21/21 HPs) Began as a Demonspawn Wanderer on Oct 6, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (236 turns). MelekSA the Shooter (Demonspawn Wanderer) Turns: 236, Time: 00:01:17 Health: 21/21 AC: 2 Str: 15 XL: 2 Next: 17% Magic: 2/2 EV: 10 Int: 12 God: Gold: 18 SH: 3 Dex: 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +2 hand crossbow rCold . . . Clarity . e - +0 robe rNeg . . . SustAt + d - +0 buckler rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) g - ring of sustain attributes @: not resistant to hostile enchantments, very unstealthy A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) c - a +0 hand axe Missiles b - 25 bolts (quivered) Armour d - a +0 buckler (worn) e - a +0 robe (worn) Jewellery g - a ring of sustain attributes (left hand) Potions h - a potion of curing {unknown} i - a potion of heal wounds {unknown} Comestibles f - a bread ration Skills: + Level 1.0 Fighting Level 2.6 Bows + Level 2.1 Crossbows + Level 2.3 Armour + Level 1.0 Shields Level 1.0 Evocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You shoot a bolt. The bolt hits the kobold! You kill the kobold! b - 21 bolts (gained 5) Things that are here: a club x2 a kobold corpse Things that are here: 2 stones; a kobold corpse b - 22 bolts (gained 1) You see here a rat corpse. b - 24 bolts (gained 2) b - 25 bolts (gained 1) Found 17 arrows of flame. You see here 17 arrows of flame. You open the door. There is an open door here. There is an open door here. There is an open door here. Found a dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #################.......^.....#.. #...# #.......#.#.#.#.. #...# ####### ###.#.....#.#.#.( #...###..(..# #+........#.#.# ............# #.......##.#.# ............# #............# ............# #........#.... .....)......# #####........##### ....###.##.## #@..######........ ...## #.##.# #.###..## #..###### ...# #.#.## #.######.###........ ...# #.#.# #.##..###.##.####### #### #.#.# .##.##.##.##.# #.#.# #)#.####.##.#.# #.#.# # #<# #.##.#.# #.#.# ### ##.#.#.# #.#.# #.#.#.# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A goblin (D:1) 2 jackals (D:1) 3 kobolds (D:1) A giant newt (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MelekSA the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | MelekSA set off with: a +2 hand crossbow, 26 bolts, a +0 hand axe, a +0 buckler, a +0 robe, a bread ration, a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0) 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 154 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 154 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 236 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_solitude Action || total -------------------------++------- Fire: Hand crossbow || 18