Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 0 Mekire the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Abyssal Knight on May 17, 2016. Was an Initiate of Lugonu. Slain by an ooze (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (129 turns). Mekire the Skirmisher (Formicid Abyssal Knight) Turns: 129, Time: 00:01:29 Health: -1/18 AC: 3 Str: 16 XL: 1 Next: 11% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of brilliance {unknown} Comestibles c - a bread ration Skills: + Level 3.3 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You dig through the rock wall. You retract your mandibles. You puncture the rat! You kill the rat! Lugonu accepts your kill. You hit the ooze but do no damage. The ooze misses you. You hit the ooze but do no damage. The ooze closely misses you. You hit the ooze. The ooze is moderately wounded. The ooze misses you. You hit the ooze. The ooze is heavily wounded. The ooze hits you but does no damage. You barely miss the ooze. The ooze is heavily wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. The ooze is severely wounded. The ooze hits you. You die... .. .. #.g. { #.#.##.g# ......%## ......# #...# #.#.rg# #...gS## ###.{#J## #.J##@# #...### ?... ..... ....... +..... { You could see an ooze, an adder, a hobgoblin, a goblin and a rat. Vanquished Creatures A rat (D:2) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Mekire the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 51 | Abyss:1 | Noticed a smoke demon 86 | Abyss:1 | Noticed a starcursed mass 99 | Abyss:1 | Noticed a chaos spawn 107 | D:1 | Escaped the Abyss 129 | D:2 | Slain by an ooze Action || total -------------------------++------- Melee: Spear || 7 Invok: Depart the Abyss || 1 Abil: Dig || 7 Armor: Leather armour || 1 Dodge: Dodged || 7