Dungeon Crawl Stone Soup version 0.18.1-5-g4a78601 (webtiles) character file. 2 Mekire the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on May 15, 2016. Was an Initiate of Lugonu. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (73 turns). Mekire the Skirmisher (Formicid Abyssal Knight) Turns: 73, Time: 00:00:41 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 44% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 10 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Wands e - a wand of teleportation (4/9) Scrolls d - a scroll of immolation {unknown} f - a scroll of remove curse {unknown} Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.1 Polearms + Level 2.1 Armour + Level 1.0 Dodging + Level 2.2 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Lugonu accepts your kill. Your Dodging skill increases to level 1! You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. You die... ##......## #.......# #.......# #.......# ##.....## #####...## ...##.## .#####.##.# ......Kh@.# .......#### ####### You could see a jackal and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Mekire the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 9 | Abyss:2 | Noticed a small abomination 16 | D:1 | Escaped the Abyss 72 | D:1 | Reached skill level 1 in Dodging 73 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Fighting | | 3.2 Polearms | | 2.1 Armour | | 2.1 Invocations | | 2.2 Action || total -------------------------++------- Melee: Spear || 17 Invok: Depart the Abyss || 1 Abil: Dig || 1 Armor: Leather armour || 14 Dodge: Dodged || 17