Dungeon Crawl Stone Soup version 0.22-a0-223-g0f5d773 (webtiles) character file. 12 Meejax the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 18, 2018. Got out of the dungeon alive. The game lasted 00:01:04 (247 turns). Meejax the Skirmisher (Demonspawn Monk) Turns: 247, Time: 00:01:04 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Comestibles c - 2 rations f - a chunk of flesh Skills: + Level 3.1 Fighting + Level 2.9 Long Blades * Level 0.5 Armour + Level 2.9 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History The hobgoblin barely misses you. You riposte. You hit the hobgoblin. The hobgoblin is heavily wounded. A bat comes into view. You hit the hobgoblin. You kill the hobgoblin! The bat closely misses you. The rat bites you. You see here a club. You closely miss the rat. The bat closely misses you. You riposte. You barely miss the bat. The rat misses you. You riposte. You barely miss the rat. You hit the rat. You kill the rat! The bat misses you. You riposte. You hit the bat. The bat is severely wounded. The bat closely misses you. You riposte. You hit the bat. You kill the bat! There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#####.#.####.# # #.......#>.....# # #########.########### # # #...##≈≈≈≈≈≈≈# .. ######## #...##≈≈..≈≈≈#... .......# #...#......≈≈≈... .#####.###...#......≈≈≈..# .#####..............≈≈≈..# #.#.............@(...≈≈... .##.##..............≈≈≈..# .......###...#.....≈≈≈≈... .....### #...#....≈≈≈≈≈.## .##.## #.......≈≈≈≈≈#.# .#### #......#######.# .# ##.##### # ## #.# #.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 bats (D:1) A kobold (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meejax the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 165 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 165 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 247 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_pond, st_stairs_5 Action || total -------------------------++------- Melee: Falchion || 21 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 25 Rpst.: Falchion || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 18 | 0.0 | 0 | 12 | 0.0 | 247 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 12 | 0.0 | 247 +---------+---------+-------+---------+---------+-------+---------