Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971 (webtiles) character file. Game seed: 2908960447589816367, levelgen mode: deterministic 8 McGrien the Skirmisher (level 2, 0/16 HPs) Began as a Halfling Abyssal Knight on Sept 1, 2019. Was a Follower of Lugonu. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:24 (253 turns). McGrien the Skirmisher (Halfling Abyssal Knight) Turns: 253, Time: 00:04:24 Health: 0/16 AC: 4 Str: 11 (13) XL: 2 Next: 15% Magic: 3/3 EV: 13 Int: 10 God: Lugonu [*.....] Gold: 15 SH: 0 Dex: 10 (13) Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, [deterioration 2], [frail 2], mutation resistance 1, [no potion heal 2] a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) f - a +0 club Missiles j - 28 bolts Armour b - a +0 leather armour (worn) d - a +0 cloak (worn) Jewellery h - an uncursed ring of ice {unknown} i - a cursed ring of attention {unknown} Scrolls e - a scroll of magic mapping {unknown} g - a scroll of remove curse {unknown} Comestibles c - 3 rations k - a chunk of flesh Skills: + Level 3.0 Fighting + Level 2.0 Axes + Level 2.3 Armour + Level 1.1 Dodging + Level 2.1 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. [Your body often deteriorates upon taking damage.] [You are very frail. (-20% HP)] [Potions are poor at restoring your health.] Message History You barely miss the ooze. The ooze is moderately wounded. You closely miss the rat. The ooze hits you. Your body deteriorates! You feel clumsy. The rat barely misses you. You barely miss the ooze. The ooze is moderately wounded. You hit the rat. You kill the rat! Lugonu accepts your kill. The ooze hits you. * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel weakened. You completely miss the ooze. The ooze is moderately wounded. The ooze misses you. You hit the ooze. The ooze is moderately wounded. The ooze barely misses you. The ooze hits you. You die... ...... ....$. #....#+##### #.........# #.........+ #.........# #....†....# #...J@....# #####'##### #.# #.# #.# ##.##### #......# #### #......+ ...##+#### #......####........ You could see an ooze. Vanquished Creatures A giant cockroach (D:2) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | McGrien the Halfling Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 15/15 MP: 2/2 7 | Abyss:1 | Noticed a quasit 7 | Abyss:1 | Noticed a wretched star 21 | D:1 | Escaped the Abyss 131 | D:1 | You fall into a shaft and drop 1 floor! 205 | D:2 | Reached XP level 2. HP: 15/16 MP: 3/3 224 | D:1 | Reached skill level 3 in Fighting 253 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: layout_basic, overflow_temple_1_default, trog_hazing_becter, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.0 Axes | | 2.0 Armour | | 2.3 Dodging | | 1.1 Invocations | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 21 Armor: Leather armour || 9 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------