Dungeon Crawl Stone Soup version 0.24-a0-203-gf0bc1e9 (webtiles) character file. Game seed: 5305656211514496731 23 Maxmaps the Skirmisher (level 3, -2/39 HPs) Began as an Ogre Monk on Mar 26, 2019. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (362 turns). Maxmaps the Skirmisher (Ogre Monk) Turns: 362, Time: 00:00:35 Health: -2/39 AC: 3 Str: 15 XL: 3 Next: 0% Magic: 3/3 EV: 10 Int: 12 God: Gold: 50 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of remove curse {unknown} e - 3 scrolls of amnesia {unknown} g - a scroll of identify {unknown} Potions h - a potion of invisibility {unknown} Comestibles c - 3 rations Skills: - Level 4.0 Fighting + Level 3.7 Maces & Flails - Level 2.6 Dodging - Level 1.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You kill the goblin! The ball python bites you but does no damage. You hit the ball python. You kill the ball python! The jackal closely misses you. You sock the jackal! You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel stronger. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... #....######## ###..♣P.♣P≈≈ ####.# #......≈≈.≈≈ #.# ##....♣♣♣♣♣≈≈ #.# #.....♣♣ #.# ##......♣ #.# ###.......# ##...#.....# ##..########## #..>.g@)...... #.......#######....# ........# ### ......... ........# ........# ........# ........# You could see a gnoll. Vanquished Creatures 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 5 jackals (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Ogre Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 103 | D:1 | Reached XP level 2. HP: 30/32 MP: 2/2 360 | D:1 | Reached XP level 3. HP: 10/39 MP: 3/3 360 | D:1 | HP: 1/39 [gnoll/+0 club (9)] 362 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, serial_bayou_crossing Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.7 Fighting | | 4.0 Dodging | | 2.6 Stealth | | 1.4 Action || total -------------------------++------- Melee: Mace || 71 Stab: Sleeping || 1 Armor: Robe || 30 Dodge: Dodged || 53 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+-------