Dungeon Crawl Stone Soup version 0.23-a0-713-ge59bbb1 (webtiles) character file. 68 Maxmaps the Ducker (level 4, -11/35 HPs) Began as a Demonspawn Gladiator on Jan 15, 2019. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:02:16 (2267 turns). Maxmaps the Ducker (Demonspawn Gladiator) Turns: 2267, Time: 00:02:16 Health: -11/35 AC: 4 Str: 15 XL: 4 Next: 1% Magic: 4/4 EV: 13 Int: 10 God: Gold: 174 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: talons 1, foul stench 1, rot immunity a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of fear {unknown} g - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} j - a scroll of magic mapping {unknown} Potions k - a potion of ambrosia {unknown} Comestibles f - 2 rations Skills: - Level 3.0 Fighting - Level 3.0 Axes - Level 1.7 Throwing + Level 1.5 Armour - Level 3.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. You may emit foul miasma when damaged in melee. You are immune to rotting. Message History a jackal corpse x2 Unknown command. An orc priest comes into view. It is wielding a +0 hand axe. The adder closely misses you. An orc comes into view. It is wielding a +0 hand axe. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder looks sick. The orc barely misses you. Things that are here: a jackal corpse x2 The orc shouts! The adder closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The adder misses you. All of the chunks of flesh in your inventory have rotted away. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ## .. .# .# .# .# #############.##.### #<......=@.o...oo... ###########S####.### ..[.# #.....# #.....# ####+## You could see an orc priest, an adder and 2 orcs. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An orc (D:3) 4 bats (D:1) 4 giant cockroaches 9 goblins 7 hobgoblins 6 jackals A quokka (D:2) A ball python (D:3) 2 frilled lizards 4 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 290 | D:1 | Gained mutation: You are immune to rotting. [demonic | ancestry] 290 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 627 | D:1 | Gained mutation: You may emit foul miasma when damaged in | melee. [demonic ancestry] 627 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1640 | D:2 | Reached skill level 1 in Armour 2262 | D:3 | Gained mutation: You have sharp toenails. [demonic | ancestry] 2262 | D:3 | Reached XP level 4. HP: 20/35 MP: 4/4 2267 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: wander_arrival_chamber Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.0 Fighting | 3 | 3.0 Dodging | 3 | 3.1 Armour | 1 | 1.5 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 120 | || 120 Stab: Sleeping | 1 | || 1 Eat: Chunk | 4 | || 4 Armor: Leather armour | 34 | 1 || 35 Dodge: Dodged | 102 | 5 || 107 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 98 | 0 | 0.0 | 48 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 53 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 31 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 14 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------