Dungeon Crawl Stone Soup version 0.23-a0-180-ga5275e7 (webtiles) character file. 15 Maxmaps the Skirmisher (level 2, -1/26 HPs) Began as a Mummy Wanderer on Sept 18, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (761 turns). Maxmaps the Skirmisher (Mummy Wanderer) Turns: 761, Time: 00:00:29 Health: -1/26 AC: 2 Str: 15 XL: 2 Next: 34% Magic: 2/2 EV: 8 Int: 13 God: Gold: 47 SH: 7 Dex: 9 Spells: 1/1 levels left rFire x . . SeeInvis . f - +0 club rCold + . . Gourm . a - +0 shield rNeg + + + Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +0 shortbow f - a +0 club (weapon) Missiles c - 29 arrows Armour a - a +0 shield (worn) e - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation Skills: + Level 4.6 Fighting Level 1.5 Staves - Level 1.0 Bows - Level 1.0 Armour - Level 1.0 Stealth - Level 1.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. You block the jackal's attack. The jackal closely misses you. You hit the jackal. You kill the jackal! You block the jackal's attack. The jackal barely misses you. You barely miss the jackal. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... #.##.#.# ###....#... #. #.#.# ##........ #.# #......... #. #......... . ... #. #......... # ....#. ##.......> # .#..#.#####....#... . ............##.#### # ##..........##@# . ............##h## .#......$.#.h.# #..#...h.#...# #..#.....#...# #.......h....# ............#...# ..........)##...# ............#...# You could see 2 jackals. Vanquished Creatures 2 hobgoblins (D:1) 6 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Maxmaps set off with: a +0 shield, a +0 shortbow, 29 | arrows, a scroll of teleportation, a +0 robe, a +0 club 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 339 | D:1 | Reached XP level 2. HP: 16/26 MP: 2/2 761 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_doors Action || total -------------------------++------- Melee: Club || 63 Armor: Robe || 26 Dodge: Dodged || 46 Block: Shield || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------