Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7b (webtiles) character file. 0 Maxmaps the Skirmisher (level 1, 0/19 HPs) Began as a Mummy Wanderer on Sept 5, 2018. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (11 turns). Maxmaps the Skirmisher (Mummy Wanderer) Turns: 11, Time: 00:00:08 Health: 0/19 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire x . . SeeInvis . b - +0 quarterstaff rCold + . . Gourm . (shield currently unavailable) rNeg + + + Faith . c - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff (weapon) Armour c - a +0 robe (worn) Wands a - a wand of paralysis (15) Skills: + Level 4.0 Fighting + Level 1.0 Staves - Level 1.0 Stealth - Level 1.3 Spellcasting Level 1.0 Conjurations Level 1.0 Hexes - Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the rat but do no damage. The gnoll hits you from afar with a spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The rat misses you. The gnoll hits you from afar with a spear. You die... ### ##.## #### #..<# ...# #..## ...# #.####...# #.@rgg...# ######.[.# ...# ...# ...# ...+ ...# ...# You could see a gnoll, a hobgoblin and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Maxmaps set off with: a wand of paralysis (15), a +0 | quarterstaff, a +0 robe 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 11 | D:1 | Slain by a gnoll Vault maps used: D:1: saegor_arrival_simple_a Action || total -------------------------++------- Melee: Quarterstaff || 3 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------