Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7b (webtiles) character file. 23 Maxmaps the Charmwright (level 2, 0/21 HPs) Began as a Mummy Wanderer on Sept 3, 2018. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1422 turns). Maxmaps the Charmwright (Mummy Wanderer) Turns: 1422, Time: 00:01:22 Health: 0/21 AC: 2 Str: 14 XL: 2 Next: 75% Magic: 4/4 EV: 11 Int: 11 God: Gold: 117 SH: 0 Dex: 12 Spells: 3/3 levels left rFire x . . SeeInvis . a - +2 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of fear c - 4 scrolls of teleportation e - 2 scrolls of identify {unknown} f - a scroll of fog {unknown} g - a scroll of blinking {unknown} h - a scroll of remove curse {unknown} i - a scroll of enchant weapon {unknown} Skills: + Level 1.6 Fighting + Level 1.3 Short Blades - Level 1.0 Dodging - Level 1.5 Stealth - Level 1.0 Unarmed Combat - Level 1.3 Spellcasting Level 2.4 Charms Level 1.0 Translocations Level 1.0 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm bites you. You completely miss the worm. The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You die... ##### #...# #+## #<#.#..... ######.#.#..... #.............. ###......#.###+## ### #....#.#.@.....# #.. ####.#.#.#w##### #.. #.#.#(#... #.. #.#.#.##### #.. #.#.#.##.############.. #.#.#............w..... #.#.##################. #.# +. #.# #. You could see a worm. Vanquished Creatures A worm (D:2) 2 dart slugs 2 bats A giant cockroach (D:1) 4 goblins A hobgoblin (D:2) A kobold (D:1) A frilled lizard (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Maxmaps set off with: a +2 dagger, a scroll of fear, 2 | scrolls of teleportation, a +0 robe 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 357 | D:1 | Reached skill level 1 in Fighting 513 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 660 | D:1 | Reached skill level 1 in Short Blades 1422 | D:2 | Slain by a worm Vault maps used: D:1: elethiomel_arrival_maze D:2: uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Short Blades | 1 | 1.3 Dodging | | 1.0 Stealth | | 1.5 Unarmed Combat | | 1.0 Spellcasting | | 1.3 Charms | | 2.4 Translocations | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 58 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------