Dungeon Crawl Stone Soup version 0.23-a0-119-ga86c9e7 (webtiles) character file. 1 Maxmaps the Skirmisher (level 1, -2/18 HPs) Began as a Mummy Wanderer on Aug 24, 2018. Slain by a gnoll ... wielding a +0 halberd (16 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (104 turns). Maxmaps the Skirmisher (Mummy Wanderer) Turns: 104, Time: 00:00:19 Health: -2/18 AC: 2 Str: 16 XL: 1 Next: 16% Magic: 1/1 EV: 11 Int: 11 God: Gold: 14 SH: 0 Dex: 10 Spells: 0/0 levels left rFire x . . SeeInvis . a - +2 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) b - a +0 mace c - a +0 hand crossbow Missiles d - 24 bolts Armour e - a +0 robe (worn) Scrolls f - a scroll of enchant armour {unknown} g - a scroll of noise {unknown} h - a scroll of remove curse {unknown} Skills: + Level 3.0 Fighting + Level 1.6 Short Blades - Level 1.5 Crossbows - Level 1.0 Throwing - Level 1.0 Stealth Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You open the door. Found a glowing spear. No target in view! There is an open door here. You open the door. There is an open door here. You now have 14 gold pieces. Found a dagger. No target in view! A gnoll comes into view. It is wielding a halberd. The gnoll hits you from afar with a halberd. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You barely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a halberd! Ouch! That really hurt! You die... #...#.# #......... #...#.# #......... #...#.### ###......... ####)..#...###........... #........................ #.######.#.###........... #........................ ##########.###........... #....g@....#........... #.#####.##.#........... #.# .#........... #.# #........... #.# ....... ..# ...... ### You could see a gnoll. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Maxmaps set off with: a +2 short sword, a +0 mace, a +0 hand crossbow, 24 bolts, a +0 robe 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 104 | D:1 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_renting Action || total -------------------------++------- Melee: Short sword || 3 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------