Dungeon Crawl Stone Soup version 0.22-a0-99-g1ac4c55 (webtiles) character file. 4 Maxmaps the Poker (level 1, 0/18 HPs) Began as a Formicid Monk on Jan 26, 2018. Slain by a gnoll ... wielding a +0 whip (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (82 turns). Maxmaps the Poker (Formicid Monk) Turns: 82, Time: 00:00:17 Health: 0/18 AC: 2 Str: 15 XL: 1 Next: 77% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls d - 3 scrolls of enchant armour {unknown} e - a scroll of remove curse {unknown} Comestibles c - 2 rations Skills: - Level 3.2 Fighting + Level 3.3 Polearms - Level 2.6 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You see here a rat corpse. You barely miss the gnoll. The rat twitches its whiskers. You barely miss the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a whip. You die... #...........# #...........### #............. #...........# . #...........# ...#...........# .............#######.## #..........†rgg@.....# #...........#####....# #...........#####....## #...........##........######## #...........##...............# #.......$.[.##...............# #..........†.................# #...........##.........>.....# ...........##...............# You could see a gnoll, a hobgoblin and a rat. Vanquished Creatures A goblin (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 82 | D:1 | Slain by a gnoll Vault maps used: D:1: eino_arrival_cavern_e, minmay_misc_feat_pillars Action || total -------------------------++------- Melee: Spear || 19 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 6 | 0.0 | 82 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 6 | 0.0 | 82 +---------+---------+-------+---------+---------+-------+---------