Dungeon Crawl Stone Soup version 0.21-a0-278-ga722497 (webtiles) character file. 78 Maxmaps the Chopper (level 4, -2/39 HPs) Began as a Hill Orc Monk on Sept 20, 2017. Slain by a centaur (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (844 turns). Maxmaps the Chopper (Hill Orc Monk) Turns: 844, Time: 00:01:39 Health: -2/39 AC: 7 Str: 13 XL: 4 Next: 36% Magic: 4/4 EV: 11 Int: 15 God: Gold: 79 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 ring mail rPois . Spirit . n - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn e - +5 ring of intelligence MPRegen 0.09/turn k - ring of wizardry @: drained A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour h - a +0 ring mail (worn) n - a +1 helmet (worn) Jewellery e - a +5 ring of intelligence (left hand) k - a ring of wizardry (right hand) Scrolls b - a scroll of identify {unknown} d - a scroll of recharging {unknown} g - a scroll of blinking {unknown} o - a scroll of fear {unknown} Potions l - 2 potions of heal wounds {unknown} Comestibles c - 3 bread rations f - 3 chunks of flesh i - 4 fruits j - 3 meat rations m - a royal jelly Skills: - Level 3.6(3.4) Fighting + Level 5.9(5.7) Axes + Level 2.1(1.9) Armour - Level 2.4(2.2) Dodging - Level 1.5(1.3) Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * A jackal comes into view. You see here an arrow. The jackal barks! You hear an angry hiss. The centaur unwields an uncursed shortbow. The centaur barely misses you. A jackal comes into view. The jackal barks! You hit the centaur but do no damage. The centaur hits you! You die... ### #.h #h# #.# ####+#c### #.....@..# #.....(..# #.....(..# #.....(..# #........# #.....(..# #........# .. #........#####... #................ You could see a centaur and 2 jackals. Vanquished Creatures Robin (D:2) A gnoll (D:1) 5 dart slugs A leopard gecko (D:1) 2 bats 2 giant cockroaches (D:1) 6 hobgoblins 3 jackals (D:2) 6 kobolds 2 frilled lizards 10 goblins 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 77 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 97 | D:1 | Reached skill level 5 in Axes 317 | D:1 | Reached skill level 1 in Armour 317 | D:1 | Reached XP level 3. HP: 25/31 MP: 3/3 529 | D:2 | Noticed Robin 548 | D:2 | Killed Robin 557 | D:2 | Reached XP level 4. HP: 30/39 MP: 4/4 838 | D:2 | Noticed a centaur 844 | D:2 | Slain by a centaur Vault maps used: D:1: dpeg_arrival_rooms_c, st_stairs_4 D:2: chequers_ecumenical_altar_simple, guppyfry_early_lair_pool, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 5 | 5.9 Armour | 1 2 | 2.1 Fighting | | 3.6 Dodging | | 2.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 112 | 35 || 147 Use: Scroll | | 5 || 5 Armor: Robe | 2 | || 2 Ring mail | 17 | 12 || 29 Dodge: Dodged | 86 | 16 || 102 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 112 | 0.0 | 0 | 43 | 0.0 | 844 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 61 | 0.0 | 0 | 23 | 0.0 | 529 D:2 | 0 | 51 | 0.0 | 0 | 20 | 0.0 | 315 +---------+---------+-------+---------+---------+-------+---------