Dungeon Crawl Stone Soup version 0.22-a0-369-gc73351f (webtiles) character file. 4 Mattviviwu the Grave Robber (level 1, 12/15 HPs) Began as a Deep Dwarf Necromancer on Apr 24, 2018. Got out of the dungeon alive. The game lasted 00:01:11 (466 turns). Mattviviwu the Grave Robber (Deep Dwarf Necromancer) Turns: 466, Time: 00:01:12 Health: 12/15 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of brilliance {unknown} Comestibles c - a ration Skills: - Level 2.2 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History b - a silvery potion You open the door. A goblin comes into view. It is wielding a club. The goblin shouts! There is an open door here. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (chance to defeat MR: 85%) The goblin writhes in agony! You kill the goblin! You see here a club. Found 28 stones. Found a ration. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , * #.....##### #. , ., ,#..##.# #. , * ....#..##.## #. * ,....%.......# #. , , ....######..#**### #. ### #..# ...# #. #..#....# #. ,, ### #..........# ,, #@# #.##....##. , * ###.### #.# ....# *, * #.'.'.# #.# ...# ,*, #.###.###.# ...# * +#+.'#'.#.# *### #.###.#.# , .........##...# * * ######.#.###.## #. .# #.# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mattviviwu the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 48 | D:1 | You fall through a shaft! 466 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_triangle_small, minmay_misc_feat_square Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Pain || 8 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 5 | 0.0 | 466 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 5 | 0.0 | 455 +---------+---------+-------+---------+---------+-------+---------