Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 4 MatlockB the Grave Robber (level 1, 15/16 HPs) Began as a Deep Dwarf Necromancer on May 18, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:37 (232 turns). MatlockB the Grave Robber (Deep Dwarf Necromancer) Turns: 232, Time: 00:01:38 Health: 15/16 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 3/3 EV: 12 Int: 17 God: Gold: 34 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . g - -2 spear (curse) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... Rnd*Rage + (no amulet) Stlth ++........ (no ring) e - +4 ring of intelligence @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, berserk 1, dopey 1, sense surroundings 1, slow regeneration 3, subdued magic 1 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons g - a cursed -2 spear (weapon) Armour a - a +0 robe (worn) Jewellery e - a +4 ring of intelligence (left hand) Wands c - a wand of heal wounds (5/9) Scrolls f - a scroll of amnesia Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles d - a bread ration Skills: * Level 0.6 Fighting - Level 2.1 Dodging - Level 2.4 Stealth * Level 1.9 Spellcasting - Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. You tend to lose your temper in combat. You are dopey. (Int -2) Your spells are a little easier to cast, but a little less powerful. Message History You kill the giant newt! Found 9 gold pieces. Found a scroll of identify. f - a scroll labeled QERUS YNISK h - a scroll of identify Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. f - a scroll of amnesia You now have 34 gold pieces (gained 9). h - a fizzy cyan potion Found 23 bolts. Drink which item? (? for menu, Esc to quit) It was a potion of mutation. You feel extremely strange. You feel a little pissed off. You feel stupid. Your connection to magic feels subdued. You open the door. There is an open door here. A bat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ** * , * ##### #...# # #.(.############ ## #...'.......@..# * * .####...##########.# , , ..............,, .. , ..##....#####. .# , ..........# , * .b, ..###...#.## .. ............. .. ... . , ............. #.##.. , ** ........#.... .....,... * You could see a bat (sleeping). Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) A giant newt (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MatlockB the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 215 | D:1 | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 215 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of mutation] 215 | D:1 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 232 | D:1 | Quit the game Action || total -------------------------++------- Melee: Spear || 1 Cast: Pain || 6 Use: Scroll || 4 Potion || 1 Armor: Robe || 1