Dungeon Sprint DCSS version 0.25-a0-87-ga3d287b (webtiles) character file. Game seed: 1421620279023722054, levelgen mode: deterministic 0 Mastermind13 the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Nov 11, 2019. Slain by Ijyb ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (13 turns). Mastermind13 the Grave Robber (Mummy Necromancer) Turns: 13, Time: 00:00:13 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 13% 3 N/A Animate Dead Necr N/A 38% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You die... #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Mastermind13 the Mummy Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D | Noticed Ijyb 13 | D | Slain by Ijyb Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Pain || 3 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------