Dungeon Sprint DCSS version 0.22-a0-614-g34fbaa0 (webtiles) character file. 9 Mastermind the Shield-Bearer (level 2, -1/25 HPs) Began as a Formicid Fighter on July 11, 2018. Slain by a human (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:45 (52 turns). Mastermind the Shield-Bearer (Formicid Fighter) Turns: 52, Time: 00:00:46 Health: -1/25 AC: 7 Str: 20 XL: 2 Next: 25% Magic: 2/2 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking l - a scroll of amnesia {unknown} Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 4.1 Fighting + Level 2.4 Staves + Level 4.1 Armour + Level 4.5 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the human. The human is severely wounded. The human hits you but does no damage. You hit the human. The human is almost dead. You block the human's attack. You closely miss the human. The human is almost dead. The human hits you but does no damage. You miss the human. The human is almost dead. You block the human's attack. x2 Your scale mail prevents you from hitting the human. The human is almost dead. The human hits you. * * * LOW HITPOINT WARNING * * * You closely miss the human. The human is almost dead. The human hits you! You die... ▓...# ▓##.# ..# ##.# ###..# #..# ▓#..###.##.. ...+ ▓.#.#..##..# #...# ▓#.....##..###....# ##...##...##.....# ##..##....#.p....# #..###..##..@....# #...........#....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ { { { { { { {{ { { You could see a human. Vanquished Creatures An ooze (D) A phantom (D) 2 rats (D) 4 creatures vanquished. Vanquished Creatures (others) A yaktaur (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Mastermind the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 23 | D | Reached XP level 2. HP: 25/25 MP: 2/2 40 | D | Killed a yaktaur 52 | D | Slain by a human Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 | ---------------+-------+----- Shields | 4 | 4.5 Fighting | 4 | 4.1 Armour | 4 | 4.1 Staves | | 2.4 Action || total -------------------------++------- Melee: Quarterstaff || 26 Abil: Dig || 6 Armor: Scale mail || 5 Dodge: Dodged || 9 Block: Shield || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 14 | 0.0 | 0 | 4 | 0.0 | 52 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 14 | 0.0 | 0 | 4 | 0.0 | 52 +---------+---------+-------+---------+---------+-------+---------