Dungeon Sprint DCSS version 0.22-a0-605-g9281fa2 (webtiles) character file. 23 Mastermind the Charmwright (level 2, -6/24 HPs) Began as a Merfolk Skald on July 8, 2018. Mangled by an ogre ... wielding a +0 giant club (30 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:36 (291 turns). Mastermind the Charmwright (Merfolk Skald) Turns: 291, Time: 00:00:36 Health: -6/24 AC: 3 Str: 11 XL: 2 Next: 95% Magic: 5/5 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) c - a +0 leather armour Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: + Level 3.0 Fighting + Level 4.6 Polearms + Level 1.1 Armour + Level 3.6 Dodging + Level 2.6 Spellcasting + Level 4.8 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 36% 3 ###.... Shroud of Golubria Chrm/Tloc #......... 19% 2 ###.... Song of Slaying Chrm ##...... 7% 2 ###.... Spectral Weapon Hex/Chrm #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Your Polearms skill increases to level 4! Your Armour skill increases to level 1! Your Dodging skill increases to level 3! Your Charms skill increases to level 4! You have reached level 2! You start resting. Magic restored. You start resting. You start resting. HP restored. You see here a leather armour. c - a leather armour There isn't anything here! You close the door. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..+..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Mastermind the Merfolk Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D | Noticed Ijyb 27 | D | Killed Ijyb 27 | D | Reached skill level 1 in Armour 27 | D | Reached XP level 2. HP: 3/24 MP: 0/5 290 | D | Noticed an ogre 291 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Polearms | 4 | 4.6 Armour | 1 | 1.1 Dodging | 3 | 3.6 Charms | 4 | 4.8 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Spear || 23 Cast: Infusion || 1 Armor: Leather armour || 2 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 33 | 0.0 | 0 | 1 | 0.0 | 291 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 33 | 0.0 | 0 | 1 | 0.0 | 291 +---------+---------+-------+---------+---------+-------+---------