Dungeon Crawl Stone Soup version 0.23-a0-451-g1044d4c (webtiles) character file. 8 Marsh the Skirmisher (level 2, 1/24 HPs) Began as a Formicid Abyssal Knight on Nov 24, 2018. Was a Follower of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:02:51 (129 turns). Marsh the Skirmisher (Formicid Abyssal Knight) Turns: 129, Time: 00:02:52 Health: 1/24 AC: 11 Str: 16 XL: 2 Next: 15% Magic: 3/3 EV: 4 Int: 11 God: Lugonu [*.....] Gold: 32 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 plate armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (1 -> -1) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour d - a +0 plate armour (worn) Comestibles f - a chunk of flesh Skills: + Level 3.5 Fighting + Level 2.3 Axes + Level 2.3 Armour + Level 0.8 Dodging + Level 2.1 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Unknown command. Unknown command. Unknown command. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You eat the ration. That ration really hit the spot! * * * LOW HITPOINT WARNING * * * You feel sick. You see here 16 gold pieces. You now have 32 gold pieces (gained 16). * * * LOW HITPOINT WARNING * * * You feel sick. You enter a teleport trap! The teleport trap disappears. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm .. .. .. { ###### .# #....# .# ##'##.# .# #...#.###.# #.<.#.##@.# #...#.##.## ##+##[....# ###........# ##..........# ..........).## #............# .............### ...............# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Marsh the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 53 | Abyss:1 | Noticed a demonic crawler 58 | D:1 | Escaped the Abyss 112 | D:1 | Reached * piety under Lugonu 113 | D:1 | Reached XP level 2. HP: 5/24 MP: 3/3 126 | D:1 | HP: 1/24 [poisoned by a goblin] 129 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_tiny_f Action || total -------------------------++------- Melee: Hand axe || 23 Invok: Depart the Abyss || 1 Eat: Ration || 1 Armor: Plate armour || 38 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------