Dungeon Crawl Stone Soup version 0.20-a0-3-g334f831 (webtiles) character file. 0 Marmot the Twirler (level 1, 12/12 HPs) Began as a Gargoyle Gladiator on Oct 30, 2016. Got out of the dungeon alive. The game lasted 00:01:15 (69 turns). Marmot the Twirler (Gargoyle Gladiator) Turns: 69, Time: 00:01:16 Health: 12/12 AC: 3 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . g - -2 robe (curse) rNeg + . . Faith . (shield currently unavailable) rPois ∞ Spirit . c - +0 helmet rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour c - a +0 helmet (worn) g - a cursed -2 robe (worn) Potions e - a potion of mutation {unknown} Comestibles f - a bread ration Skills: + Level 2.1 Fighting * Level 3.0 Staves - Level 1.7 Throwing + Level 0.0 Armour - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your glowing robe. x5 You finish putting on your cursed -2 robe. Oops, that feels deathly cold. You open the door. There is an open door here. Why would you want to do that? Why would you want to do that? There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...#..(#.. ####...#...#.. ##+###.##...#...##' #...#...#...#..###. #.>)#...#...##'#... ### #...##'###'##...... ....###'###...........## ..................##### ##.....@.....###### ############# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marmot the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 69 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_water_fire