Dungeon Sprint DCSS version 0.22-a0-614-g34fbaa0 (webtiles) character file. 265 Marixus the Arsonist (level 5, -4/46 HPs) Began as a Draconian Fire Elementalist on July 12, 2018. Slain by a slime creature (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:15 (273 turns). Marixus the Arsonist (Draconian Fire Elementalist) Turns: 273, Time: 00:02:15 Health: -4/46 AC: 5 Str: 10 XL: 5 Next: 99% Magic: 0/13 EV: 13 Int: 17 God: Gold: 162 SH: 0 Dex: 11 Spells: 2/15 levels left rFire . . . SeeInvis . a - +0 scythe rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.13/turn (no ring) @: very slightly contaminated A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 162 gold pieces. Inventory: Hand Weapons a - a +0 scythe (weapon) (You took it off Sigmund in the Dungeon) Scrolls h - a scroll of blinking {!r} Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Comestibles b - a ration g - 6 chunks of flesh Skills: + Level 3.8 Fighting + Level 3.7 Dodging - Level 1.7 Stealth + Level 5.7 Spellcasting + Level 5.9 Conjurations * Level 8.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ####. 1% 1 None c - Conjure Flame Conj/Fire ####.... 2% 3 ##..... f - Fireball Conj/Fire ####...... 21% 5 ######. s - Sticky Flame Conj/Fire ####.... 8% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire ####.. 1% 2 #...... Inner Flame Hex/Fire ###..... 8% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Xom Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You start resting. Magic restored. HP restored. This spell is quite dangerous to cast! Memorise Fireball, consuming 5 spell levels and leaving 2? You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'f'. Okay, then. There is an open door here. You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. You now have 81 gold pieces (gained 27). You now have 108 gold pieces (gained 27). You now have 135 gold pieces (gained 27). You now have 162 gold pieces (gained 27). You open the door. A slime creature comes into view. Found a burning altar of Makhleb and a shimmering altar of Xom. Casting: Sticky Flame (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature (resting) The flame tongue hits the slime creature. The slime creature is lightly wounded. An arrow hits the slime creature! Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (moderately wounded) The flame tongue hits the slime creature. The slime creature is moderately wounded. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (moderately wounded) The flame tongue hits the slime creature. The slime creature is moderately wounded. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (moderately wounded) The sticky flame hits the slime creature. The slime creature is heavily wounded. The slime creature is covered in liquid flames! The slime creature burns! The slime creature completely misses you. The slime creature burns! There is an open door here. The slime creature burns! The slime creature burns! The slime creature stops burning. There is an open door here. You see here a robe. There is an open door, spattered with blood here. Things that are here: a giant club; an ogre skeleton Casting: Sticky Flame (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (heavily wounded) You miscast Sticky Flame. You are very lightly contaminated with residual magic. You feel uncomfortably hot. The slime creature hits you. Casting: Sticky Flame (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You see here a chain mail. There is an open door here. Casting: Sticky Flame (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (heavily wounded) You miscast Sticky Flame. You smell something strange. The slime creature closely misses you. You completely miss the slime creature. The slime creature is heavily wounded. The slime creature hits you! The slime creature misses you. You barely miss the slime creature. The slime creature is moderately wounded. The slime creature misses you. The slime creature barely misses you. You hit the slime creature. The slime creature is heavily wounded. The slime creature hits you. The slime creature hits you! Casting: Sticky Flame (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (moderately wounded) The flame tongue hits the slime creature. The slime creature is heavily wounded. The slime creature hits you. * * * LOW HITPOINT WARNING * * * The slime creature hits you! You die... ################ #<.#..).[#..'..# #..'[.#..'..#..'^.+ #..#####'#####+#__# #..# #..# ### #J@# #### #..# #⌠⌠# #### You could see a slime creature. Vanquished Creatures Sigmund (D) An ogre (D) Ijyb (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Marixus the Draconian Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed Ijyb 17 | D | Killed Ijyb 17 | D | Reached skill level 3 in Spellcasting 17 | D | Reached skill level 2 in Conjurations 17 | D | Reached skill level 5 in Fire Magic 17 | D | Reached XP level 2. HP: 20/20 MP: 4/6 61 | D | Noticed an ogre 66 | D | Killed an ogre 66 | D | Reached skill level 4 in Spellcasting 66 | D | Reached skill level 4 in Conjurations 66 | D | Reached skill level 7 in Fire Magic 66 | D | Reached XP level 3. HP: 25/26 MP: 1/9 66 | D | Reached XP level 4. HP: 32/33 MP: 1/10 141 | D | Learned a level 3 spell: Conjure Flame 146 | D | Learned a level 4 spell: Sticky Flame 159 | D | Noticed Sigmund 168 | D | Killed Sigmund 168 | D | Reached skill level 3 in Fighting 168 | D | Reached skill level 3 in Dodging 168 | D | Reached skill level 5 in Spellcasting 168 | D | Reached skill level 5 in Conjurations 168 | D | Reached skill level 8 in Fire Magic 168 | D | Reached XP level 5. HP: 37/46 MP: 7/13 233 | D | Learned a level 5 spell: Fireball 247 | D | Found a burning altar of Makhleb. 247 | D | Found a shimmering altar of Xom. 247 | D | Noticed a slime creature 273 | D | Slain by a slime creature Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.7 Conjurations | 2 4 5 | 5.9 Fire Magic | 5 7 8 | 8.1 Fighting | 3 | 3.8 Dodging | 3 | 3.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | 1 || 13 Tailslap | 1 | || 1 Scythe | | 3 || 3 Cast: Flame Tongue | 4 | 6 || 10 Sticky Flame | | 2 || 2 Use: Potion | 1 | || 1 Dodge: Dodged | 6 | 5 || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 379 | 0.0 | 0 | 3 | 0.0 | 273 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 379 | 0.0 | 0 | 3 | 0.0 | 273 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 58.2 | 0.0 | 273.0 Dungeon | 100.0 | 100.0 | 0.0 | 58.2 | 0.0 | 273.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 379.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 379.0 +-------+-------+-------+-------+-------+----------------------