Dungeon Crawl Stone Soup version 0.22-a0-609-gfedc9ff (webtiles) character file. 4 Marixus the Gusty (level 1, -5/10 HPs) Began as a Tengu Air Elementalist on July 10, 2018. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (92 turns). Marixus the Gusty (Tengu Air Elementalist) Turns: 92, Time: 00:01:32 Health: -5/10 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 0/4 EV: 12 Int: 15 God: Gold: 21 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Comestibles c - a ration d - 2 chunks of flesh Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting - Level 1.3 Conjurations - Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 7% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lightning Bolt Conj/Air #......... 89% 5 ######. Swiftness Chrm/Air #....... 14% 2 ###.... Airstrike Air ##........ 38% 4 #####.. Static Discharge Conj/Air #....... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You miscast Shock. You are very lightly contaminated with residual magic. Wisps of smoke drift from your hands. Your magical contamination has completely faded away. A hobgoblin comes into view. It is wielding a club. The goblin shouts! The hobgoblin shouts! You hear a shout! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club The zap misses the goblin. A bat comes into view. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club The zap hits the goblin. The goblin is severely wounded. The zap hits the bat. You kill the bat! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, p - goblin The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the goblin. You kill the goblin! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is almost dead. A bat comes into view. You hit the hobgoblin. You kill the hobgoblin! You hit the bat but do no damage. Your kick misses the bat. Your peck misses the bat. The bat barely misses you. The bat hits you but does no damage. You miss the bat. The bat closely misses you. The bat hits you but does no damage. The bat barely misses you. You see here a club. You barely miss the bat. The bat hits you but does no damage. b - a club The bat hits you but does no damage. Really attack barehanded? Okay, then. Really attack barehanded? Okay, then. Really attack barehanded? You miss the bat. Your peck misses the bat. The bat hits you. x2 The bat closely misses you. b - a +0 club (weapon) The bat hits you but does no damage. You hit the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. d - a chunk of flesh You see here a bat skeleton. You see here a rat corpse. You butcher the rat corpse. d - 2 chunks of flesh (gained 1) A hobgoblin comes into view. It is wielding a club. The hobgoblin moves out of view. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (hasn't noticed you) The zap misses the hobgoblin. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club The zap hits the hobgoblin. The hobgoblin is heavily wounded. The zap misses the hobgoblin. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap misses the hobgoblin. You hit the hobgoblin but do no damage. You peck the hobgoblin, but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you with a club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you with a club! Ouch! That really hurt! You die... ........# ......# ...†.### #..... #####).####..#. ####.............. #.........###...#. #......g.......... #.###.÷@###...###. #.#.............# #.#.............#. #....###...###.... #....#......>#.... #....#.......#...# #.#.............# #.#......#......# #.#.............# You could see a hobgoblin. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 bats (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marixus the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 92 | D:1 | HP: 2/10 [hobgoblin/club (6)] 92 | D:1 | Slain by a hobgoblin Vault maps used: D:1: minmay_arrival_open_corners, hangedman_decor_slide_cut Action || total -------------------------++------- Melee: Unarmed || 5 Club || 2 Kick || 1 Peck || 1 Cast: Shock || 8 Armor: Robe || 5 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 92 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 92 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_open_corners, hangedman_decor_slide_cut Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 25.0 | 92.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 25.0 | 92.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------