Dungeon Crawl Stone Soup version 0.22-a0-608-g8a62e23 (webtiles) character file. 28 Marixus the Gusty (level 3, -3/19 HPs) Began as a Tengu Air Elementalist on July 10, 2018. Slain by Robin ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1079 turns). Marixus the Gusty (Tengu Air Elementalist) Turns: 1079, Time: 00:01:54 Health: -3/19 AC: 2 Str: 8 XL: 3 Next: 12% Magic: 0/7 EV: 12 Int: 16 God: Gold: 12 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles d - 2 tomahawks (quivered) Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} f - a scroll of noise {unknown} h - a scroll of amnesia {unknown} i - a scroll of enchant armour {unknown} Potions g - a potion of flight {unknown} j - a potion of might {unknown} Comestibles c - 2 rations Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 2.2 Conjurations * Level 4.9 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lightning Bolt Conj/Air ##........ 78% 5 ######. Swiftness Chrm/Air #....... 11% 2 ###.... Airstrike Air ###....... 26% 4 #####.. Static Discharge Conj/Air ##...... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The zap hits the hobgoblin. The hobgoblin is severely wounded. You hear a shout! x6 A goblin comes into view. It is wielding a dagger. You hear a shout! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) The zap hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The zap hits the goblin. The goblin is heavily wounded. You hear a shout! The goblin unwields an uncursed dagger. The goblin wields a hunting sling. The goblin shoots a stone. The stone closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a hunting sling (heavily wounded) The zap hits the goblin. The goblin is severely wounded. The zap hits the goblin. You kill the goblin! You feel a bit more experienced. A goblin comes into view. It is wielding a dagger. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger The zap misses the goblin. The zap hits the goblin. The goblin is moderately wounded. Robin of the Strong Arm comes into view. She is wielding a mace. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger (moderately wounded) The zap hits the goblin. You kill the goblin! The zap hits Robin. Robin is moderately wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a mace, wearing a dyed animal skin and wearing a helmet (moderately wounded) The zap misses Robin. The zap hits Robin. Robin is severely wounded. A hobgoblin comes into view. It is wielding a club. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You aren't carrying any items that you can evoke. Robin drinks a potion. Robin goes berserk! You closely miss Robin. Your kick misses Robin. Robin is heavily wounded. Robin closely misses you. You barely miss Robin. Your peck misses Robin. Robin is heavily wounded. Robin misses you. A goblin comes into view. It is wielding a club. You hit Robin but do no damage. Robin is heavily wounded. Robin closely misses you. The hobgoblin hits you with a club. A goblin comes into view. It is wielding a club. You hit Robin. Your peck misses Robin. Robin is severely wounded. Robin closely misses you. A goblin comes into view. It is wielding a dagger. Robin hits you with a mace! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a mace, wearing a dyed animal skin and wearing a helmet (severely wounded, berserk, fast, unusually strong) The zap misses Robin. The zap hits the goblin. The goblin is severely wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * A goblin comes into view. Robin barely misses you. A goblin comes into view. The goblin shouts! x2 The hobgoblin barely misses you. You hear a shout! There is a stone staircase leading up here. You see here a stone. You can't go down here! Robin barely misses you. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * Robin hits you with a mace. You die... #.... .##..... ....... #....# #....# #....# # #.##...g###.#... ......gg@....... #......g........ .###.g#g###g#..# #) #.# # # # #.# #.# ### You could see Robin (berserk), 2 hobgoblins and 4 goblins. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 7 goblins 2 hobgoblins 4 jackals (D:1) 6 kobolds (D:1) A frilled lizard (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marixus the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 220 | D:1 | Reached XP level 2. HP: 11/15 MP: 6/6 426 | D:1 | Reached skill level 2 in Conjurations 1067 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1069 | D:2 | Noticed Robin 1077 | D:2 | HP: 3/19 [hobgoblin/club[Robin] (6)] 1079 | D:2 | HP: 1/19 [goblin/club[Robin] (2)] 1079 | D:2 | Slain by Robin Vault maps used: D:1: nagdon_arrival_zigzag_paths D:2: lemuel_zombie_altar_yredelemnul, uniq_jessica, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.3 Air Magic | | 4.9 Action || total -------------------------++------- Melee: Dagger || 22 Unarmed || 2 Kick || 3 Peck || 2 Cast: Shock || 36 Armor: Robe || 7 Dodge: Dodged || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 40 | 0.0 | 0 | 24 | 0.0 | 1079 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 33 | 0.0 | 0 | 20 | 0.0 | 1065 D:2 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 14 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: nagdon_arrival_zigzag_paths D:2: lemuel_zombie_altar_yredelemnul, uniq_jessica, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.5 | 27.2 | 61.0 | 515.0 Dungeon | 100.0 | 100.0 | 4.5 | 27.2 | 61.0 | 515.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------