Dungeon Crawl Stone Soup version 0.22-a0-601-gb0ed703 (webtiles) character file. 397 Marixus the Chopper (level 6, -3/55 HPs) Began as a Deep Dwarf Fighter on July 7, 2018. Slain by an orc ... wielding a +0 trident (7 damage) ... on level 4 of the Dungeon. The game lasted 00:08:51 (2971 turns). Marixus the Chopper (Deep Dwarf Fighter) Turns: 2971, Time: 00:08:52 Health: -3/55 AC: 7 Str: 21 XL: 6 Next: 53% Magic: 4/4 EV: 9 Int: 9 God: Gold: 182 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . v - -2 hand axe (curse) rCold . . . Gourm + (no shield) rNeg . . . Faith . m - +1 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth .......... h - amulet of the gourmand {Gourm, !d} HPRegen 0.00/turn e - ring of resist corrosion MPRegen 0.09/turn (no ring) @: lethally poisoned (-3 -> -3), non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons a - a +1 war axe b - a +0 hunting sling (You found it on level 1 of the Dungeon) v - a cursed -2 hand axe (weapon) (You found it on level 3 of the Dungeon) Missiles l - 8 sling bullets r - 2 tomahawks (quivered) Armour c - a +0 shield m - a +1 scale mail (worn) Jewellery e - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) h - an amulet of the gourmand (around neck) {Gourm, !d} (You found it on level 1 of the Dungeon) y - a cursed amulet of inaccuracy {unknown} (You found it on level 3 of the Dungeon) Scrolls p - a scroll of amnesia s - a scroll of random uselessness Potions d - a potion of might g - a potion of heal wounds {unknown} i - a potion of flight {unknown} j - 2 potions of agility {unknown} n - a potion of lignification {unknown} t - 4 potions of curing Comestibles f - 6 rations Skills: - Level 2.6 Fighting * Level 7.8 Axes - Level 3.2 Armour - Level 3.2 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You hit the worker ant. You kill the worker ant! You feel sick. An adder and an orc come into view. You feel sick. The adder hisses angrily. The orc shouts! A worker ant comes into view. The orc moves out of view. There are monsters nearby! You feel very sick. The worker ant twitches its antennae in your direction. You hit the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. You barely miss the adder. The adder is lightly wounded. You feel sick. The gnoll shouts! The adder bites you but does no damage. You hit the adder. The adder is moderately wounded. The adder barely misses you. You miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. You barely miss the worker ant. The adder barely misses you. The worker ant closely misses you. The orc completely misses you. The adder bites you. You miss the adder. The adder is moderately wounded. You closely miss the worker ant. The worker ant bites you. The adder barely misses you. The orc hits you from afar with a trident. You miss the adder. The adder is moderately wounded. You closely miss the worker ant. The worker ant bites you. You are more poisoned. The worker ant poisons you! The adder bites you but does no damage. The orc hits you but does no damage. You closely miss the adder. The adder is moderately wounded. You closely miss the worker ant. You feel sick. The worker ant bites you but does no damage. The adder closely misses you. The gnoll barely misses you. The worker ant bites you. The orc closely misses you. You hit the adder. The adder is severely wounded. You hit the worker ant. You feel sick. The adder misses you. The worker ant bites you but does no damage. The gnoll closely misses you. You barely miss the adder. The adder is severely wounded. You hit the worker ant but do no damage. You feel sick. The adder bites you. The orc hits you but does no damage. The adder barely misses you. The worker ant barely misses you. You closely miss the adder. The adder is severely wounded. You closely miss the worker ant. The gnoll closely misses you. The orc hits you but does no damage. The adder bites you but does no damage. The worker ant bites you but does no damage. You hit the adder but do no damage. The adder is severely wounded. You hit the worker ant. The adder bites you. The gnoll hits you from afar with a halberd! * * * LOW HITPOINT WARNING * * * The orc closely misses you. The worker ant bites you but does no damage. You hit the adder but do no damage. The adder is severely wounded. You barely miss the worker ant. The adder bites you but does no damage. The worker ant bites you. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The gnoll hits you from afar with a halberd. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. You barely miss the worker ant. The adder barely misses you. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. You barely miss the worker ant. The adder barely misses you. The orc closely misses you. The gnoll barely misses you. The worker ant bites you but does no damage. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. You closely miss the worker ant. The orc closely misses you. The worker ant barely misses you. The gnoll closely misses you. The adder barely misses you. You hit the adder but do no damage. The adder is severely wounded. You hit the worker ant. The worker ant bites you but does no damage. The adder barely misses you. The orc hits you from afar with a trident! You die... * ...........?.. #............. #............ , , #........... #.......... , #.......go * , #.(.((.aS#* *,* , , #.......@## ,, , #.........###.# , #######.......# , .. #.#.##.#### ..#*. #..............#... ##.###..####.....#. #.###..####.....#. #........<†....... ##................ You could see a worker ant, a gnoll, an adder and an orc. Vanquished Creatures A slave (D:3) 2 howler monkeys 2 hounds A centaur skeleton (D:4) A worker ant (D:4) 2 gnolls 8 adders 3 oozes 3 worms 3 dart slugs 6 leopard geckos 7 orcs 2 giant cockroaches 11 goblins 8 hobgoblins 2 jackals (D:1) 2 quokkas (D:3) 2 ball pythons 9 bats 3 frilled lizards (D:1) 9 kobolds 5 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marixus the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 101 | D:1 | Reached skill level 3 in Axes 101 | D:1 | Reached XP level 2. HP: 22/27 MP: 2/2 359 | D:1 | Reached XP level 3. HP: 23/33 MP: 3/3 452 | D:1 | Reached skill level 4 in Axes 881 | D:2 | Reached XP level 4. HP: 34/40 MP: 3/3 1073 | D:2 | Reached skill level 5 in Axes 1569 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1705 | D:3 | Reached XP level 5. HP: 34/46 MP: 4/4 1841 | D:3 | Reached skill level 6 in Axes 2586 | D:4 | Noticed a slave 2589 | D:4 | Noticed a slave 2608 | D:3 | HP: 11/46 [slave[Pikel] (4)] 2639 | D:3 | Killed a slave 2708 | D:3 | Reached skill level 7 in Axes 2708 | D:3 | Reached XP level 6. HP: 19/55 MP: 5/5 2717 | D:4 | HP: 11/55 [centaur skeleton (3)] 2730 | D:4 | Noticed a slave 2736 | D:3 | HP: 9/55 [gnoll/whip (8)] 2789 | D:4 | HP: 8/55 [adder (1)] 2794 | D:4 | HP: 5/55 [adder (3)] 2966 | D:4 | HP: 7/55 [gnoll/halberd (7)] 2971 | D:4 | Slain by an orc Vault maps used: D:1: elethiomel_arrival_quiet D:2: serial_forest, infiniplex_forest_clump_cross, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, infiniplex_forest_lined_room_3, infiniplex_forest_side_room, infiniplex_forest_lined_room_2, infiniplex_forest_lined_2, nemelex_dance_club_becter D:3: kennysheep_big_flooded_room D:4: minmay_wonky_spiral, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 3 4 5 7 | 7.8 Fighting | | 2.6 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 109 | 36 || 145 Hand axe | | 147 || 147 Fire: Hunting sling | 15 | 91 || 106 Throw: Tomahawk | | 19 || 19 Abil: Heal Wounds | 1 | 4 || 5 Use: Scroll | | 9 || 9 Eat: Chunk | 8 | 12 || 20 Armor: Scale mail | 46 | 78 || 124 Dodge: Dodged | 43 | 113 || 156 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 568 | 0.0 | 0 | 91 | 0.0 | 2971 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 60 | 0.0 | 0 | 32 | 0.0 | 705 D:2 | 0 | 134 | 0.0 | 0 | 22 | 0.0 | 957 D:3 | 0 | 198 | 0.0 | 0 | 27 | 0.0 | 1082 D:4 | 0 | 176 | 0.0 | 0 | 10 | 0.0 | 227 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: elethiomel_arrival_quiet D:2: serial_forest, infiniplex_forest_clump_cross, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, infiniplex_forest_lined_room_3, infiniplex_forest_side_room, infiniplex_forest_lined_room_2, infiniplex_forest_lined_2, nemelex_dance_club_becter D:3: kennysheep_big_flooded_room D:4: minmay_wonky_spiral, uniq_pikel Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.7 | 0.0 | 71.4 | 678.5 Dungeon | 100.0 | 100.0 | 8.7 | 0.0 | 71.4 | 678.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 142.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 142.0 +-------+-------+-------+-------+-------+----------------------