Dungeon Crawl Stone Soup version 0.22-a0-579-gb62a27e (webtiles) character file. 7 Marixus the Gusty (level 1, -1/14 HPs) Began as a Draconian Air Elementalist on July 1, 2018. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (234 turns). Marixus the Gusty (Draconian Air Elementalist) Turns: 234, Time: 00:01:58 Health: -1/14 AC: 4 Str: 10 XL: 1 Next: 91% Magic: 0/3 EV: 12 Int: 15 God: Gold: 16 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of fear {unknown} Comestibles b - 2 rations c - 7 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations * Level 3.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lightning Bolt Conj/Air #......... 94% 5 ######. Swiftness Chrm/Air #....... 17% 2 ###.... Airstrike Air ##........ 50% 4 #####.. Static Discharge Conj/Air #....... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History c - 6 chunks of flesh (gained 3) You see here a dagger. You butcher the frilled lizard corpse. c - 7 chunks of flesh (gained 1) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You see here 10 gold pieces. The goblin shouts! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club The zap hits the goblin. The goblin is moderately wounded. The zap hits the hobgoblin. The hobgoblin is lightly wounded. You barely miss the goblin. The goblin is moderately wounded. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is moderately wounded. The hobgoblin hits you with a club. The goblin barely misses you. You closely miss the goblin. Your tail-slap misses the goblin. The goblin is moderately wounded. The hobgoblin misses you. The goblin hits you with a club. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, p - hobgoblin You miscast Shock. You are very lightly contaminated with residual magic. The air around you crackles with energy! The hobgoblin closely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) Okay, then. Found a stone staircase leading down. The hobgoblin closely misses you. Your magical contamination has completely faded away. Unknown command. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is heavily wounded. The zap hits the goblin. The goblin is severely wounded. The zap hits the goblin. You kill the goblin! The hobgoblin misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. The wind howls around you! The hobgoblin completely misses you. The hobgoblin hits you with a club. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) The zap hits the hobgoblin. The hobgoblin appears unharmed. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. Your magical contamination has completely faded away. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You die... .. ....#################### ....'.........g@......># ...###.##############.# #.##############)# #................# #####$.############### #.).......# #............ #.........### #.........# You could see a hobgoblin. Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marixus the Draconian Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 211 | D:1 | HP: 1/14 [hobgoblin/club (5)] 234 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_three_same_balls Action || total -------------------------++------- Melee: Whip || 16 Cast: Shock || 12 Armor: Skin || 2 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 6 | 0.0 | 234 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 6 | 0.0 | 234 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_three_same_balls Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 17.9 | 37.2 | 234.0 Dungeon | 100.0 | 100.0 | 0.0 | 17.9 | 37.2 | 234.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------