Dungeon Crawl Stone Soup version 0.22-a0-558-gc224181 (webtiles) character file. 72 Marixus the Chopper (level 4, 0/52 HPs) Began as a Demonspawn Fighter on June 27, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:37 (1711 turns). Marixus the Chopper (Demonspawn Fighter) Turns: 1711, Time: 00:02:38 Health: 0/52 AC: 22 Str: 22 XL: 4 Next: 7% Magic: 4/4 EV: 2 Int: 9 God: Gold: 57 SH: 0 Dex: 18 Spells: 3/3 levels left rFire + . . SeeInvis . a - +0 war axe rCold + . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec + Reflect . (cloak currently unavailable) rCorr + Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty, agile, lethally poisoned (0 -> -4), tree-form, resistant, drained A: powered by pain 1, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (melded) c - a +0 shield Scrolls e - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of identify {unknown} i - a scroll of noise {unknown} j - 2 scrolls of fear {unknown} n - a scroll of remove curse {unknown} Comestibles f - 3 rations g - 2 chunks of flesh Skills: - Level 3.0(2.8) Fighting + Level 4.0(3.8) Axes - Level 2.6(2.5) Armour - Level 2.6(2.5) Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You are immune to rotting. Message History The adder is moderately wounded. You feel sick. The adder barely misses you. The adder completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your scale mail prevents you from hitting the adder. The adder is moderately wounded. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. The adder barely misses you. You miss the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. x2 You barely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. x2 You miss the adder. The adder is moderately wounded. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. x2 You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You slash the adder! You kill the adder! Your base Axes skill increases to level 4! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel energised by your suffering. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of lignification. You turn into a tree. Your +0 scale mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of agility. You feel agile all of a sudden. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You die... .##.# #.....)....#.## .##.# #.########## .##.# #.# .##.# #.# .##.# #.# .##.## #.# #### .# .#.#.## #.# ... . ..###.####.######.###### ###) ................♣....... .... .##.######.######.###### #...# ###........# .# #.#.. #.######## .# #.##. #.# ## #.##. #.# #.##. #.# #.##. ###.###### #.... ........... #..## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) An ooze (D:1) 4 dart slugs 2 ball pythons (D:1) 10 bats 4 goblins (D:1) 6 hobgoblins A quokka (D:2) 2 frilled lizards (D:2) 7 kobolds 3 rats (D:2) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marixus the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 35 | D:1 | Reached skill level 2 in Axes 340 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 340 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 423 | D:1 | Reached skill level 3 in Axes 780 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1702 | D:2 | HP: 6/29 [adder (3)] 1705 | D:2 | HP: 2/29 [poisoned by an adder] 1706 | D:2 | Reached skill level 4 in Axes 1706 | D:2 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 1706 | D:2 | Reached XP level 4. HP: 2/35 MP: 4/4 1711 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: minmay_arrival_open_corners D:2: first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 4 | 4.0 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 163 | || 163 Use: Potion | 1 | 3 || 4 Eat: Chunk | 3 | || 3 Armor: Scale mail | 107 | || 107 Dodge: Dodged | 113 | || 113 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 104 | 0.0 | 0 | 42 | 0.0 | 1711 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 57 | 0.0 | 0 | 26 | 0.0 | 1196 D:2 | 0 | 47 | 0.0 | 0 | 16 | 0.0 | 515 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_open_corners D:2: first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 31.5 | 50.3 | 847.5 Dungeon | 100.0 | 100.0 | 0.9 | 31.5 | 50.3 | 847.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.0 +-------+-------+-------+-------+-------+----------------------