Dungeon Crawl Stone Soup version 0.22-a0-469-gf26638a (webtiles) character file. 6 Marixus the Skirmisher (level 1, 0/20 HPs) Began as a Hill Orc Fighter on June 12, 2018. Succumbed to a worker ant's poison ... on level 4 of the Dungeon. The game lasted 00:01:19 (108 turns). Marixus the Skirmisher (Hill Orc Fighter) Turns: 108, Time: 00:01:20 Health: 0/20 AC: 6 Str: 18 XL: 1 Next: 90% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (0 -> -8) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) Potions d - a potion of might Comestibles c - a chunk of flesh f - a ration Skills: + Level 3.7 Fighting * Level 2.5 Maces & Flails + Level 3.4 Armour Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Welcome, Marixus the Hill Orc Fighter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You have 0 gold pieces. You are not religious. You start removing your armour. You continue taking off your +0 shield. x4 You finish taking off your +0 shield. You drop a +0 shield. A jackal comes into view. The jackal barks! You hear a bark! x2 A jackal comes into view. You sock the jackal! You kill the jackal! You closely miss the jackal. The jackal bites you. The jackal closely misses you. A jackal comes into view. The jackal barks! You sock the jackal! You kill the jackal! You see here a jackal corpse. You butcher the jackal corpse. You see here a chunk of flesh. The jackal barely misses you. You sock the jackal! You kill the jackal! No target in view! c - a chunk of flesh A giant cockroach comes into view. You sock the giant cockroach! You kill the giant cockroach! No target in view! A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. There is a shaft here. You fall through a shaft! The shaft crumbles and collapses. A goblin and a dart slug come into view. Found a stone staircase leading down. An adder comes into view. The adder hisses angrily. The dart slug launches a dart at you. The slug dart hits you! There is a stone staircase leading down here. You climb downwards. A rat, a worm and a gnoll come into view. The gnoll shouts! Found 5 stones. Found a stone staircase leading down. There is a stone staircase leading up here. The rat barely misses you. There is a stone staircase leading down here. You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! An adder comes into view. The adder moves out of view. You climb downwards. There is a stone staircase leading up here. A worker ant comes into view. An adder comes into view. The adder hisses angrily. You sock the worker ant! The worker ant is severely wounded. The worker ant bites you but does no damage. You closely miss the worker ant. The worker ant is severely wounded. The worker ant bites you. You are poisoned. The worker ant poisons you! The worker ant bites you. The adder closely misses you. You hit the adder but do no damage. You feel sick. The adder bites you but does no damage. The worker ant barely misses you. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The worker ant completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The worker ant closely misses you. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The worker ant bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You closely miss the adder. The worker ant bites you but does no damage. The adder closely misses you. The worker ant barely misses you. You hit the adder. The adder is moderately wounded. You die... .. ###.## ## ...... .# ...#..##. .....# ......... ....# ........# ....# ........# ...$# #.<## #...# ##@.# #S..# #Sa###...# #...##...# #.....#### ##.##..# #.##..# #....## ###..# #... You could see a worker ant and an adder. Vanquished Creatures A giant cockroach (D:1) 3 jackals (D:1) A rat (D:3) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marixus the Hill Orc Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 79 | D:1 | You fall through a shaft! 95 | D:4 | Noticed a worker ant 105 | D:4 | HP: 3/20 [adder (3)] 106 | D:4 | HP: 1/20 [worker ant (1)] 108 | D:4 | Succumbed to a worker ant's poison Vault maps used: D:1: zelgadis_glass_arrival_small, hex_tiny D:2: nicolae_overflow_hidden_temple, okawaru_gym_becter D:3: lemuel_doored_altar D:4: solitary_fountain Action || total -------------------------++------- Melee: Flail || 14 Armor: Scale mail || 5 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 108 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 79 D:3 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 6 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: zelgadis_glass_arrival_small, hex_tiny D:2: nicolae_overflow_hidden_temple, okawaru_gym_becter D:3: lemuel_doored_altar D:4: solitary_fountain Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 40.7 | 27.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 40.7 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.2 +-------+-------+-------+-------+-------+----------------------