Dungeon Crawl Stone Soup version 0.22-a0-460-g49b1da7 (webtiles) character file. 62 Marixus the Skirmisher (level 4, 0/29 HPs) Began as a Gargoyle Fighter on June 10, 2018. Slain by a worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (940 turns). Marixus the Skirmisher (Gargoyle Fighter) Turns: 940, Time: 00:02:00 Health: 0/29 AC: 11 Str: 20 XL: 4 Next: 8% Magic: 4/4 EV: 9 Int: 8 God: Gold: 73 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . m - +0 whip (flame) rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . l - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons m - a +0 whip of flaming (weapon) (You found it on level 1 of the Dungeon) Missiles i - 11 stones (quivered) Armour b - a +0 scale mail (worn) l - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Scrolls a - a scroll of teleportation {unknown} g - 2 scrolls of magic mapping {unknown} k - 2 scrolls of identify {unknown} Potions d - a potion of might e - a potion of curing {unknown} j - a potion of brilliance {unknown} Comestibles f - a ration h - a chunk of flesh Skills: + Level 3.8 Fighting * Level 2.8 Maces & Flails + Level 0.5 Throwing + Level 3.8 Armour Level 3.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Aim: a kobold You throw a stone. The stone hits the kobold but does no damage. A kobold comes into view. Your scale mail prevents you from hitting the kobold. The kobold shouts! The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you but does no damage. You miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold. You burn the kobold. You kill the kobold! The kobold throws a stone. The stone hits you. Throwing (i - inventory) i - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold You throw a stone. The stone barely misses the kobold. Throwing (i - inventory) i - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold You throw a stone. The stone closely misses the kobold. You hit the kobold. You burn the kobold. You kill the kobold! A gnoll comes into view. It is wielding a whip. Throwing (i - inventory) i - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a whip (hasn't noticed you) You throw a stone. The gnoll shouts! The stone hits the gnoll. The gnoll is lightly wounded. Some of the chunks of flesh in your inventory have rotted away. Throwing (i - inventory) i - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a whip (lightly wounded) You throw a stone. The stone barely misses the gnoll. Throwing (i - inventory) i - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a whip (lightly wounded) You throw a stone. The stone hits the gnoll but does no damage. The gnoll is lightly wounded. A worm comes into view. Throwing (i - inventory) i - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a whip (lightly wounded) You throw a stone. The stone hits the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a spear. Throwing (i - inventory) i - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a whip (lightly wounded) You throw a stone. The stone barely misses the gnoll. The gnoll shouts! You barely miss the gnoll. The gnoll is lightly wounded. You hit the gnoll. You burn the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You hit the gnoll. You burn the gnoll. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a whip. The gnoll hits you from afar with a spear. You hit the gnoll. You burn the gnoll. You kill the gnoll! The gnoll barely misses you. The gnoll hits you with a spear. Things that are here: a whip; a kobold corpse You hit the gnoll but do no damage. The gnoll hits you but does no damage. You hit the gnoll. You burn the gnoll. The gnoll is heavily wounded. The worm completely misses you. The gnoll hits you but does no damage. You hit the gnoll. You burn the gnoll. The gnoll is severely wounded. The gnoll hits you with a spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You burn the gnoll. You kill the gnoll! You have reached level 4! You feel stronger. The worm closely misses you. You hit the worm. You burn the worm. The worm is lightly wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. You burn the worm. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you but does no damage. You hit the worm. You burn the worm. The worm is severely wounded. You completely miss the worm. The worm is severely wounded. The worm bites you. You die... #...!....## ..........# ..........# .........)# ..........# ...<......# .........## .(((.()@<.# ....(.w...# ...(......# ..........# ..........# #........## ##......## ######## You could see a worm. Vanquished Creatures 2 gnolls (D:2) An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) 2 goblins (D:1) 6 hobgoblins (D:1) 3 jackals (D:1) 6 kobolds 8 bats (D:1) 2 frilled lizards (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marixus the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 89 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/2 419 | D:1 | Reached XP level 3. HP: 20/23 MP: 3/3 934 | D:2 | HP: 6/24 [gnoll/spear (5)] 935 | D:2 | Reached XP level 4. HP: 8/29 MP: 4/4 940 | D:2 | Slain by a worm Vault maps used: D:1: dpeg_arrival_rhombus, hangedman_abyss_or_decor_lesser_grid D:2: nicolae_overflow_hidden_temple Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 58 | || 58 Whip | 40 | 5 || 45 Throw: Stone | 70 | || 70 Armor: Scale mail | 43 | 1 || 44 Dodge: Dodged | 30 | 1 || 31 Block: Shield | 34 | || 34 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 89 | 0.0 | 0 | 33 | 0.0 | 940 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 58 | 0.0 | 0 | 29 | 0.0 | 908 D:2 | 0 | 31 | 0.0 | 0 | 4 | 0.0 | 32 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_rhombus, hangedman_abyss_or_decor_lesser_grid D:2: nicolae_overflow_hidden_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 9.3 | 64.7 | 468.5 Dungeon | 100.0 | 100.0 | 0.3 | 9.3 | 64.7 | 468.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.5 +-------+-------+-------+-------+-------+----------------------