Dungeon Crawl Stone Soup version 0.22-a0-458-gb446440 (webtiles) character file. 33 Marixus the Skirmisher (level 3, -5/23 HPs) Began as a Gargoyle Fighter on June 9, 2018. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (983 turns). Marixus the Skirmisher (Gargoyle Fighter) Turns: 983, Time: 00:02:14 Health: -5/23 AC: 10 Str: 19 XL: 3 Next: 29% Magic: 3/3 EV: 9 Int: 8 God: Gold: 46 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles e - 107 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield Scrolls h - a scroll of blinking {unknown} i - a scroll of fear {unknown} j - 3 scrolls of identify {unknown} m - a scroll of amnesia {unknown} Potions d - a potion of might k - 2 potions of heal wounds {unknown} l - a potion of lignification {unknown} n - a potion of cancellation {unknown} Comestibles f - 3 rations g - 2 chunks of flesh Skills: + Level 3.6 Fighting * Level 2.7 Maces & Flails + Level 1.0 Throwing + Level 3.6 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Throwing (i - inventory) e - 108 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club You throw a stone. The stone hits the hobgoblin but does no damage. You sock the hobgoblin! You kill the hobgoblin! Your Throwing skill increases to level 1! You see here a club. There is an open door here. Done exploring. Done exploring. Search for what [? for help]? :1 There is an open door here. Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You climb downwards. A bat comes into view. There is a stone staircase leading up here. Throwing (i - inventory) e - 107 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You throw a stone. The stone closely misses the bat. Throwing (i - inventory) e - 106 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You throw a stone. The stone hits the bat. The bat is severely wounded. The bat hits you but does no damage. You thump the bat! You kill the bat! Some of the chunks of flesh in your inventory have rotted away. You butcher the bat corpse. g - 3 chunks of flesh (gained 1) e - 106 stones (gained 1) e - 107 stones (gained 1) You now have 46 gold pieces (gained 11). Found a stone staircase leading up. n - a lumpy coppery potion Some of the chunks of flesh in your inventory have rotted away. A giant cockroach comes into view. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! You butcher the giant cockroach corpse. g - 2 chunks of flesh (gained 1) Marking area around Sigmund as unsafe for travelling. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Sigmund casts a spell at you. You are confused. You bump into the rock wall. You bump into the rock wall. You feel less confused. Sigmund casts a spell at you. The puff of flame hits you! Sigmund hits you but does no damage. You closely miss Sigmund. Sigmund misses you. You closely miss Sigmund. Sigmund barely misses you. You closely miss Sigmund. Sigmund gestures at you while chanting. You are confused. You hit Sigmund but do no damage. Sigmund barely misses you. You closely miss Sigmund. Sigmund barely misses you. You bump into the rock wall. Sigmund closely misses you. You're too confused to move! You barely miss Sigmund. You feel less confused. Sigmund barely misses you. You barely miss Sigmund. Sigmund gestures at you while chanting. The puff of flame misses you. You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you with a scythe. You barely miss Sigmund. Sigmund is lightly wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You sock something! Something hits you. You barely miss something. Something hits you! You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you but does no damage. You sock something! Something hits you but does no damage. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you! You die... ###.##### ### #.# .... #.######## .@... #........##..... ##..#####.#...... ##.#.##........... #.###.#.##.##.... ##.#....##{# . ##..#####@# ##.......# ######### There were no monsters in sight! Vanquished Creatures An ooze (D:1) 3 dart slugs (D:1) 3 bats A giant cockroach (D:2) A goblin (D:1) 4 hobgoblins (D:1) 6 kobolds (D:1) 2 frilled lizards (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marixus the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 131 | D:1 | Reached XP level 2. HP: 11/19 MP: 2/2 609 | D:1 | Reached XP level 3. HP: 22/23 MP: 3/3 706 | D:1 | Reached skill level 1 in Throwing 956 | D:2 | Noticed Sigmund 979 | D:2 | HP: 5/23 [something/puff of flame (4)] 982 | D:2 | HP: 2/23 [something (3)] 983 | D:2 | Slain by Sigmund Vault maps used: D:1: scummos_arrival_gate, minmay_misc_feat_roman, feat_on_display D:2: xom_butterflies, first_ration, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 1 | 1.0 Fighting | | 3.6 Maces & Flails | | 2.7 Armour | | 3.6 Shields | | 3.2 Action || total -------------------------++------- Melee: Flail || 82 Throw: Stone || 29 Armor: Scale mail || 43 Dodge: Dodged || 44 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 48 | 0.0 | 0 | 22 | 0.0 | 983 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 45 | 0.0 | 0 | 20 | 0.0 | 893 D:2 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 90 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: scummos_arrival_gate, minmay_misc_feat_roman, feat_on_display D:2: xom_butterflies, first_ration, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.2 | 17.5 | 64.0 | 471.0 Dungeon | 100.0 | 100.0 | 4.2 | 17.5 | 64.0 | 471.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------