Dungeon Crawl Stone Soup version 0.20-a0 (webtiles) character file. 8 Malfegor the Skirmisher (level 2, 5/24 HPs) Began as a Demonspawn Fighter on Oct 27, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (75 turns). Malfegor the Skirmisher (Demonspawn Fighter) Turns: 75, Time: 00:00:16 Health: 5/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 scale mail rNeg . . . Faith . b - +0 shield rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Potions c - a potion of might Comestibles d - a bread ration Skills: + Level 3.0 Fighting + Level 2.8 Armour + Level 0.1 Dodging + Level 2.9 Shields + Level 1.9 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the frilled lizard. You block the frilled lizard's attack. You closely miss the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #. ###>#.## ##.#! ..#..#.#### ##.... #.#........ #..... .......... #.....# ##.#...... ......###).#..#.# ###......#..@#.#.# #.#.#.#.#.###†..# #.#.#.#.## #...# #.#.#.## #...# #.#.#.# #...# #<#.## #...# #.#.#.. #..!# #.# #.#.# #........# #.# #.............h. There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Malfegor the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 74 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 74 | D:1 | Reached XP level 2. HP: 4/24 MP: 2/2 75 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_chessboard, hangedman_feature_mirror Action || total -------------------------++------- Melee: Unarmed || 56 Armor: Scale mail || 23 Dodge: Dodged || 15 Block: Shield || 26