Dungeon Crawl Stone Soup version 0.25-a0-842-g81a31cf (webtiles) character file. Game seed: 2137368469967995890, levelgen mode: deterministic 0 Maken the Chiller (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Apr 24, 2020. Got out of the dungeon alive. The game lasted 00:00:18 (3 turns). Maken the Chiller (Gnoll Wanderer) Turns: 3, Time: 00:00:19 Health: 17/17 AC: 6 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 ring mail (worn) Potions c - a potion of curing Comestibles f - a ration Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 5.3 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 3.6 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Tmut/Pois #... 30% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 41% 2 ###.... Ignite Poison Fire/Tmut/Pois #....... 75% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 75% 3 ####... Olgreb's Toxic Radiance Pois #....... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Maken the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 ring mail, a potion of curing, a ration; and the following spell memorised: Sting; and the following spells available to memorise: Poisonous Vapours, Ignite Poison, Mephitic Cloud, Olgreb's Toxic Radiance. Unknown command. Unknown command. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ∆ ##+## ##...## #..@..# ##...## ##+## ∆ ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maken the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Maken set off with the following items: a +0 club, a +0 | ring mail, a potion of curing, a ration; and the following | spell memorised: Sting; and the following spells available | to memorise: Poisonous Vapours, Ignite Poison, Mephitic | Cloud, Olgreb's Toxic Radiance 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 3 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_corners, hex_large, st_stairs_8, dk_noncrumbling_4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------