Dungeon Sprint DCSS version 0.16-a0-2963-gdda4581 (console) character file. 0 MakMorn the Magician (level 1, 0/13 HPs) Began as a Mummy Wizard on Dec 4, 2014. Slain by a river rat (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:11 (15 turns). MakMorn the Magician (Mummy Wizard) Turns: 15, Time: 00:00:11 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls i - a scroll of blinking Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting * Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded) The magic dart hits the river rat. The river rat is heavily wounded. The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the river rat. The river rat is severely wounded. The river rat closely misses you. You hit the river rat but do no damage. The river rat is severely wounded. The river rat closely misses you. You hit the river rat. The river rat is severely wounded. The river rat bites you. You die... ######### #......... #......#..# ##+#####.......... .......r@.......... ##+#####......#..#. #............ ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MakMorn, the Mummy Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 15 | D | Slain by a river rat Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 4