Dungeon Sprint DCSS version 0.16-a0-1259-g976436b (console) character file. 0 MakMorn the Insei (level 1, 11/11 HPs) Began as a Vine Stalker Monk on Oct 14, 2014. Got out of the dungeon alive. The game lasted 00:00:43 (29 turns). MakMorn the Insei (Vine Stalker Monk) Turns: 29, Time: 00:00:43 Health: 11/11 AC: 2 Str: 25 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0 memorised, 0 levels left rFire + + . SeeInvis . r - +7 great mace "Firestarter" {flame, rF++} rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ q - +6 ring of strength p - +6 ring of strength @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand weapons r - the +7 great mace "Firestarter" (weapon) {flame, rF++} (You found it in the Dungeon) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. s - the +6 shillelagh "Devastator" (You found it in the Dungeon) Armour a - a +0 robe (worn) Jewellery l - a +6 ring of dexterity m - a +6 ring of dexterity n - a +6 ring of intelligence o - a +6 ring of intelligence p - a +6 ring of strength (left hand) q - a +6 ring of strength (right hand) Magical devices d - a wand of disintegration (7) i - a wand of fire (5) j - a wand of cold (5) k - a wand of draining (5) Scrolls h - 4 scrolls of blinking v - 4 scrolls of amnesia w - 3 scrolls of recharging x - 7 scrolls of fog y - a scroll of holy word z - 5 scrolls of identify A - 5 scrolls of remove curse B - 2 scrolls of fear Potions c - 10 potions of curing e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage C - 2 potions of brilliance D - 2 potions of invisibility E - 2 potions of restore abilities F - 4 potions of resistance G - a potion of experience H - 5 potions of agility I - 5 potions of might Comestibles b - 5 bread rations t - 42 fruits u - 4 meat rations Skills: + Level 2.6 Fighting + Level 2.4 Dodging + Level 2.4 Stealth + Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History r - the +7 great mace "Firestarter" (weapon) {flame, rF++} Found a radiant altar of Vehumet. Found an ancient bone altar of Kikubaaqudgha. Found a basalt altar of Yredelemnul. t - 42 fruits; b - 5 bread rations (gained 4); u - 4 meat rations v - 4 scrolls of amnesia; w - 3 scrolls of recharging; x - 7 scrolls of fog y - a scroll of holy word; z - 5 scrolls of identify A - 5 scrolls of remove curse; B - 2 scrolls of fear h - 4 scrolls of blinking (gained 3) C - 2 potions of brilliance; D - 2 potions of invisibility E - 2 potions of restore abilities; e - 6 potions of haste (gained 5) F - 4 potions of resistance; G - a potion of experience f - 7 potions of magic (gained 5); H - 5 potions of agility I - 5 potions of might g - 3 potions of berserk rage (gained 2) c - 10 potions of curing (gained 9) You see here 9 potions of heal wounds. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! _..))........._▓ 8..)).........8▓ ▓_..().....:..._▓ ▓8...).....=...8▓ ▓_.........|..._▓ ▓8...[..!......8▓ ▓_...[........._▓ ▓8.............8▓ ▓_8_8_8@8_8_8_8_▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MakMorn, the Vine Stalker Monk, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 1/1 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 1 | D | Found a white marble altar of Elyvilon. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a bloodstained altar of Trog. 6 | D | Found an iron altar of Okawaru. 17 | D | Found a radiant altar of Vehumet. 18 | D | Found an ancient bone altar of Kikubaaqudgha. 19 | D | Found a basalt altar of Yredelemnul. 29 | D | Got out of the dungeon alive.