Dungeon Crawl Stone Soup version 0.16-a0-1229-gbcac045 (console) character file. 15 MakMorn the Magician (level 2, -15/19 HPs) Began as a Mummy Wizard on Oct 13, 2014. Demolished by a gnoll ... wielding a +4 spear of distortion (25 damage) ... on level 1 of the Dungeon. The game lasted 00:02:27 (1691 turns). MakMorn the Magician (Mummy Wizard) Turns: 1691, Time: 00:02:30 Health: -15/19 AC: 2 Str: 10 XL: 2 Next: 34% Magic: 6/6 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 3 memorised, 2 levels left rFire x . . SeeInvis . g - +0 spear rCold + . . Clarity . a - +0 robe rNeg + + + SustAb . (no shield) rPois + Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons d - a +0 club e - a +0 whip g - a +0 spear (weapon) Missiles f - 2 stones (quivered) h - 11 arrows of frost Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls i - a scroll of immolation {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 *Blink Translocation 2 *Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting * Level 1.2 Conjurations - Level 0.7 Summonings - Level 0.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 N/A b - Blink Tloc N/A 21% 2 N/A i - Call Imp Summ #....... 21% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History The magic dart hits the bat. The bat is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) The magic dart hits the bat. You kill the bat! You start resting. Magic restored. You start waiting. Done waiting. You open the door. A giant newt and a gnoll come into view. The gnoll shouts! The gnoll hits you from afar with a runed spear! Space warps horribly around you! Ouch! That really hurt! You die... ... #.. #.....(. #.. #.......# ### ##....... ....... #+# ..... #.######## gl. #........# #'# #.######.# #@# #.# #.. #.#######.# ### #.........# ########### You could see a gnoll and a giant newt. Vanquished Creatures 4 bats (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MakMorn, the Mummy Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 206 | D:1 | Reached skill level 1 in Conjurations 483 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 538 | D:1 | Learned a level 2 spell: Blink 541 | D:1 | Learned a level 2 spell: Call Imp 1691 | D:1 | Demolished by a gnoll Action || total -------------------------++------- Melee: Unarmed || 2 Club || 2 Cast: Magic Dart || 39